130,554 Commits over 4,232 Days - 1.29cph!

3 Months Ago
Merge from main
3 Months Ago
More toggleables: merge_damage (fixed), motion_list, remove_queue
3 Months Ago
Fixed menu having a 0.98 alpha while ingame
3 Months Ago
Set up 3p hc revolver anims, entity and override controller
3 Months Ago
Unhide CSS/Ep1/Ep2 spawnlists by default Improvements to multiplayer player getters * FindEntityProcedural `!pvsplayer` multiplayer support improvement * UTIL_GetLocalPlayer micro optimizations * UTIL_FindClientInPVS now tries to get the closest client Bump version number in DLLs/EXEs Change "exe version" to "network version" for version concmd Multiple improvements to error handling of particle sheet loading
3 Months Ago
Change "exe version" to "network version" for version concmd Multiple improvements to error handling of particle sheet loading
3 Months Ago
Limited item glow tweaks
3 Months Ago
On checkout, clear the cart before creating a new journey ID
3 Months Ago
Fixed scrollview position anchoring to remain consistent when maximised
3 Months Ago
Session dialog styling
3 Months Ago
merge from naval_update
3 Months Ago
Fix for the Steam auth ticket failing to return after lengthy client sessions
3 Months Ago
Removed a mask on skin tiles, not needed Tweaks
3 Months Ago
Updated Rust.RenderPipeline package to remove static references to pipeline resources as everything needs to be handled via the Render Graph
3 Months Ago
Potential fix for "eject pistol shell not found" warning spam
3 Months Ago
merge from fogmethod1 (sky branch)
3 Months Ago
merge from main
3 Months Ago
3 Months Ago
switch colors to colorpalette variants, weigh ADC accuracy mods higher
3 Months Ago
Fix scientists potentially using the reload last frame pose instead of the aiming pose
3 Months Ago
Gradient glow for normal skins, looks better
3 Months Ago
merge from new_menu
3 Months Ago
add weather.debug_cloud_position, for getting exact cloud weather position/state at the current time
3 Months Ago
new_menu -> main
3 Months Ago
Better glow, added shimmers for the featured skin Skin viewer glow tweaks
3 Months Ago
Remove flex graphic transitions from two buttons (unneeded)
3 Months Ago
swap "builds" and "creative" priority around
3 Months Ago
Unhide CSS/Ep1/Ep2 spawnlists by default Bump version number in DLLs/EXEs
3 Months Ago
Blur changes
3 Months Ago
Can now see and open server maps in the menu (super early version) Ensure rust plus button refreshes on server connect Some more quick join code, not plugged in yet
3 Months Ago
Bump version number in DLLs/EXEs
3 Months Ago
Change domain reload toolbar color/tooltip when enabled without CLIENT and SERVER constants
3 Months Ago
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3 Months Ago
'▆▊▄▅▋▋' ▊█▄▉▌ ▄▅ ▉ ▌▍▌▇▍▍ ▇▊▇ ▄▉ ▆▅▍▉▊▋ ▋▍ ▉▉▆ ▇█▍▇▋ ▊▆█▇█▌▄ ▅▄▅▋▋▊█ - ▉▇▍▉▉▊ ▊▌█▌▅▄ ▉▍▊▉ ██▉ ▅▊█▌ ▊▅ ▇▄▋▉▉▄▍ '-▇▅▍▌▇▌▇▋' ▅▋ ▋ ▊▆▇▇▄▉█ ▋▇▅█▋▅█▇█ ▅▉ ▌▇▌▌ ▅▋▇▍ ▋▆ ▉▄▌ ▄▌ ▊▆█▋▍▍▆▅ ▌▋▋▍▇▌ - █▄█▅▅▆█▍ ▌▄▊▍▅▌▆▅ ▆▇▇▍▉▅▌ ▊▅▉▊ ▆▄▅█▌▍▅ ▆ ▅▅▌▊▌█▋ █▇ ▅▄▌▇▍▊ ██▉█▆▇▆ ▋▍ ▊▉▆▌▋ ▊▋▄ ▍▉▄▍▇▊█ ▉▌▊██▅▊▆▇
3 Months Ago
Removed trueshadow glow on limited skin tiles, we now have a gradient image using a static color based on the icon Added a glow behind the model in the skin viewer, using that color
3 Months Ago
update from main
3 Months Ago
Mute hidden value finalizer if we're entering playmode with domain reload disabled.
3 Months Ago
Merge from main
3 Months Ago
WIP: Spraycan supports reskinning codelocks https://files.facepunch.com/cipeaX/2025/July/23_14-29-CruelTamarin.mp4
3 Months Ago
disabling renderer batch scripts and enabling IsDynamic on LOD scripts for set dressing of ghost ship
3 Months Ago
Fix ownership share with buried weapons
3 Months Ago
new_menu -> main
3 Months Ago
Split MotionList in separate file
3 Months Ago
Ensure official servers are hidden in both community and modded
3 Months Ago
Merge from hardcore_refresh
3 Months Ago
Possible MapInterface.ResetMapView NRE fix
3 Months Ago
mirrored version of rope drum model and collider to avoid negative scale baked LOD4 for bumper tire bag
3 Months Ago
- fixed mip level calculation errors for fallback objects - fixed fallback objects not properly updating when in motion
3 Months Ago
main_menu -> main
3 Months Ago
Set client entities internal value instead of resetting the hidden value itself