198,704 Commits over 4,140 Days - 2.00cph!

11 Months Ago
Added new bandit camp + harbor menu background videos. Replaced some existing videos with higher quality versions. Removed old/outdated videos.
11 Months Ago
Scene improvements, testing a right hand IK controller for easier placement during editing
11 Months Ago
Moved menu video archive folder to editor assets directory
11 Months Ago
Use the diff of the pose instead of saaving the whole pose, ensures any zeroed out poses are accurate to the underlying data Added an ADS version of the rifle poses
11 Months Ago
Simplify blend to just work between two closest points, works a lot better
11 Months Ago
Fixed missing capitalisation on item name
11 Months Ago
Added a new Particle system Ik fix using a new component - ParticleSystemPostIK Instead of manually repositioning each particle in a job like the old system, this just runs Simulate in a LateUpdate after the IK pass so we preserve all the behaviour of the particle system Requires Particle Systems to have Play On Awake turned off, so this won't work for systems that need to be toggled on and off
11 Months Ago
Merge from main
11 Months Ago
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11 Months Ago
Merge VehiclePlayerColliderFix -> main. Fixed out of sync mounted player colliders.
11 Months Ago
Disabled ToggleVisiblityTrigger on canyon volumes (WaterCullingVolume should handle the visuals)
11 Months Ago
Implemented WIP digital clock art Tweaked the deploy volumes so you can't deploy it on itself
11 Months Ago
Fixed fishing not working in the new lakes and oasis's See new LakeWaterBody prefab
11 Months Ago
merge from main
11 Months Ago
Phrases
11 Months Ago
Fixed Construction and TinCanAlarm empty phrases blocking phrase update
11 Months Ago
compile fix
11 Months Ago
merge from buildingerrors_improvements
11 Months Ago
When showing the not enough ressources UI, hide any ongoing error toast and vice versa to avoid overlapping
11 Months Ago
errortoasts_debug is now saved to ClientInfo so we can get it server side when logging construction debug from the server
11 Months Ago
Manifest
11 Months Ago
Merge from elevator_parenting
11 Months Ago
Protobuf
11 Months Ago
Reinstate lootpanel.cooking to the LootPanels scene
11 Months Ago
Merge from main
11 Months Ago
Merge from workcart_decal_fix
11 Months Ago
Merge from planter_fix
11 Months Ago
Manifest + codegen
11 Months Ago
Merge from tutorial_button_resize
11 Months Ago
Merge from main
11 Months Ago
Merge from cui_pr_63
11 Months Ago
Merge from main -> full_server_demo_client_reader
11 Months Ago
Merge from monument_scenes -> main - enable with `monument_scenes` convar (default: false)
11 Months Ago
Improved hotspot node y choices on wood piles
11 Months Ago
Pouch/Satchel rig/burst cloth setup
11 Months Ago
Remove all [MapGeneration] component since it's unused - in future we are going to remove components from map gen scene in a different way
11 Months Ago
merge from main -> monument_scenes
11 Months Ago
merge from fix_cached_browser_query_parallel -> main
11 Months Ago
Switch cached browser queries to run in sequence instead of by parallel - add `cached_browser_parallel` convar (default: false) to modify this behavior - randomly scramble the order of the queries
11 Months Ago
Much cleaner behaviour on outside points
11 Months Ago
Belt pelt constraints setup Added mantle/head back into prefab
11 Months Ago
more foliage
11 Months Ago
Woodpiles ~ Node hotspot keeps spawning in the tight parts of the mesh - add an optional parameter to force it to spawn more towards the outside of the mesh More changes to effects and sounds
11 Months Ago
Bone retarget on belt pelt bones
11 Months Ago
Swapped woodpile over to wood effects
11 Months Ago
merge from fix_steamworks_gcs -> main
11 Months Ago
merge from wallpaper
11 Months Ago
Do not merge dropped items with a different skin id, fixes dropped wallpaper with different skins merging together
11 Months Ago
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11 Months Ago
Reverted my last change about the sleeping bag error Check if the player sending the RPC has streamer mode enabled and edit any player name if yes Fixed player names being leaked by the Blocked by player {0} errors when in streamer mode