161,193 Commits over 4,597 Days - 1.46cph!

9 Months Ago
Kill boat during load if it saved when sinking
9 Months Ago
merge from naval_update
9 Months Ago
Add ItemModChildIO to lightup frames, for power usage in inventory menu
9 Months Ago
Localized the boat building UI Disable tooltip when empty
9 Months Ago
fix ornate frame label placement
9 Months Ago
Bunch more wip/experiments
9 Months Ago
Paintable Reactive Target - Updated textures
9 Months Ago
merge from artist_pack_dlc
9 Months Ago
merge from naval_update
9 Months Ago
Fixed the microscopic ghost ship map markers
9 Months Ago
sulfur box append to adaptor allow collision group
9 Months Ago
ran manifest, icon manifest and localization
9 Months Ago
sulfur box prefab and item setup
9 Months Ago
sulfur box greybox
9 Months Ago
hooked up metalrough and ao to spinner wheel texture, tested with test workshop skin and spraycan
9 Months Ago
merge from naval_update
9 Months Ago
Fixed deep sea water height not initialized to SeaFloorDepth
9 Months Ago
Updated skins
9 Months Ago
spinner_wheel standard material test - no painting
9 Months Ago
▍▆▅▉█▉ ▋▋▊▆ ▍▉▉▊▄▆▄▇█▉▍▉▊▋▍▅▊▆▌▉▆▄▇▍▌█▍▄
9 Months Ago
█ ▍█▆▄▊▆▆ ▉▌▆▋▌▅▇ ▊▉▋█▅ ▌▆██▌ ▉▌▊▊▋ ▍▋ ▍▍▉█▄▇▆ ▅█▅ █▆▅▌ ▅▅▆▋▅ ██ ▇▇▅█ ▄██▌▊▊ ▋▍█▋▍▉
9 Months Ago
Paintball Gun - added ammo box
9 Months Ago
merge from artist_pack_dlc
9 Months Ago
Paintable reactive target is now a redirect skin of the reactive target
9 Months Ago
Merge from parent
9 Months Ago
Remove the same-frame AutoClosePlayerCheckInterval from InvokeRandomized when deploying BBS, not needed.
9 Months Ago
Update: blockout Immediate-Record API - Added unit tests to validate usage Tests: ran unit tests, has expected failures
9 Months Ago
set paintable resolution on paintable window again
9 Months Ago
Painting menu now only remembers the exact painting source when loading cached rotations, instead of remembering by same name of prefab
9 Months Ago
ornate frame placard scaled up 150%, fixed lod distances on small artist canvas
10 Months Ago
removed medium frames from craftable and set to hidden
10 Months Ago
pt_boat_turret_fixes -> main
10 Months Ago
Ensure rear turret marks itself as dirty if it deviates enough of an angle
10 Months Ago
made medium frames hidden and uncraftable
10 Months Ago
Merge from parent
10 Months Ago
added storm hull creaks audio stings to the ghostships
10 Months Ago
Profile save
10 Months Ago
renamed artist canvasses to be more consisten with other frames - xs > small, small > medium, medium > large, large > standing
10 Months Ago
window.paintable.skin icon
10 Months Ago
Paintable window is now a rediredt skin of the strengthened glass window
10 Months Ago
moved artist canvas folder to artist_dlc folder
10 Months Ago
Fix islands having double info zone (there are two nested prefabs for island, only the nested one is generated by s2p)
10 Months Ago
Red paintballs made orange Yellow paintballs shifted to maintain spectral spread
10 Months Ago
main -> pt_boat_turret_fixes
10 Months Ago
artist canvas set up large vehicle on sockets and ground watch
10 Months Ago
Fixed gib pivots, fixed bleeding of paint on to duct tape, XS canvas icon generation
10 Months Ago
Merge from naval_update
10 Months Ago
large vehicle layer on sockets and groundwatch for ornate canvasses
10 Months Ago
Paintball splats & colours.
10 Months Ago
Merge from naval_update