141,666 Commits over 4,383 Days - 1.35cph!

1 Year Ago
VPC changes Minor clean ups from x86-64 Minor clean ups from x86-64 Rename v_byteswap.h to byteswap.h more minor clean ups static prop physics have their contents set consistently between all versions of the game now
1 Year Ago
Update: ProfileBinViewer can now grok the new profile .bin files Tests: opened bin profile from editor
1 Year Ago
itemname correct on wood armor gloves skin asset
1 Year Ago
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1 Year Ago
temp forcing a rename
1 Year Ago
hat woodarmour skinnable asset setip, and cocoknight armour skinnable setup
1 Year Ago
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1 Year Ago
Resolve file name capitalization issue
1 Year Ago
Update: rewrite ServerProfile exporters to work with new data layour - expanded unit test - Core binary should be the same, but copied from the freshest release build - purposefully borked ProfileBinViewer - will fix next Tests: unit tests & took a snapshot on craggy
1 Year Ago
Minor clean ups (VPC) minor cleanups Minor cleanups basically removing unnecessary changes
1 Year Ago
wood armor gloves skinnable set up, description, changed name to armor (from armour), set up cocoknight gloves as skinnable - still needs proper stats and balancing on both #3
1 Year Ago
wood armor gloves skinnable set up, description, changed name to armor (from armour), set up cocoknight gloves as skinnable - still needs proper stats and balancing on both #2
1 Year Ago
wood armor gloves skinnable set up, description, changed name to armor (from armour), set up cocoknight gloves as skinnable - still needs proper stats and balancing on both
1 Year Ago
fixed world model outline on jungle rock
1 Year Ago
Fixed smoothed points ending up under the terrain Placeholder material
1 Year Ago
toggled hide in workshop upload on high external stone wall
1 Year Ago
Hunter vision buff reveals the trails
1 Year Ago
Fixed last trail point not being smoothed Only save a new pos if the animal moved more than x meters
1 Year Ago
merge from wood armour gloves
1 Year Ago
vine_animation_setup -> jungle_update
1 Year Ago
Added 3p vine and vine descend animations
1 Year Ago
rebuilt mannifest
1 Year Ago
First pass viewmodel camera animations for all pistols
1 Year Ago
Updated materials and textures for wood armour gloves
1 Year Ago
Jungle Rock - Prefab & Steam Asset Setup
1 Year Ago
Jungle Rock - Prefab & Steam Asset Setup
1 Year Ago
Jungle Rock - Prefab & Steam Asset Setup
1 Year Ago
Bamboo Salvaged Shelves - Small textures update
1 Year Ago
add vine 1st person decent animation
1 Year Ago
jungle ar viewmodel mesh - updated v_ak47_jungle.fbx added normal and ao maps for base materials.
1 Year Ago
restore changes
1 Year Ago
merge from jungle_update
1 Year Ago
Smooth the line renderer lines into nice curves
1 Year Ago
merge from jungle_update
1 Year Ago
3p_remove_curve -> jungle_update
1 Year Ago
Fix vine turning off mid way through the movement
1 Year Ago
Fixed wood armour glove material
1 Year Ago
Bamboo Salvaged Shelves - Set up as a skin, icon, item, steam item, effects Salvaged Shelves - Added .skinnable asset to allow it to take skins Updated manifest and skins list
1 Year Ago
Added in new Pie Toppers for the new Jungle Meat Setup Material for new Jungle Pie Toppers
1 Year Ago
- Deleted test textures for wood armour gloves - Updated wood armour glove textures to 2k - Updated item prefab with world model reference and icon reference. - Added world model for wood armour gloves. - Created world model prefab for wood armour gloves. - Added icon for wood armour gloves.
1 Year Ago
Discard old points Trail generation tweaks and fixes
1 Year Ago
Updating blowpipe reload animation to end in rest idle
1 Year Ago
Merge rock_skin branch
1 Year Ago
re-linked up steamitem to beats chest gesture
1 Year Ago
Jungle DLC Rock - Initial commit
1 Year Ago
merge from jungle update
1 Year Ago
Home layout setup
1 Year Ago
rebaked oilrig crane LOD, updated material links rebaked Harbor1 HLOD to fix white crates
1 Year Ago
Updated wood armour gloves with lods and fixed token name in item prefab
1 Year Ago
Update: Rewrote how ServerProfiler.Core stores profiling data - got a 2% improvement on 1mil empty call benchmark It will be easier to add new features to the profiler (user scopes, user counters, continuous capture). Need to rewrite the exporters now. Tests: unit tests