125,609 Commits over 4,171 Days - 1.25cph!

55 Days Ago
Rerun s2p on oilrig scenes, as after merge they were spawning old scientists
55 Days Ago
Pilot Ejector Seat - Added WIP model, placeholder textures and materials
55 Days Ago
Added Pilot Hazmat Materials
55 Days Ago
Moved backpack textures to correct folder, added new backpack material
55 Days Ago
Pilot Hazmat textures
55 Days Ago
Decrease old AIs frame budget, increase new AIs frame budget by same amount
55 Days Ago
merge from main
55 Days Ago
merge from new_menu
55 Days Ago
Fixed FPS slider again
55 Days Ago
Fix camera jumping when alt tabbing back into the game or clicking into the game view in editor.
55 Days Ago
merge from new_menu
55 Days Ago
Keybind reset button loc
55 Days Ago
Settings slider option now have an input field that can be used to enter exact values Fixed framerate slider clunkiness
55 Days Ago
Shadow update group execution order
55 Days Ago
▋▋▅▅▊ ▌▉▍▋ ▅▅▌▉▋▊▇▊▄_▆▆▇_█▍▅▉▆▆_▋▉▇▅▇▍
55 Days Ago
Fix flashlight and laser sight attachment effects getting stretched when toggled during inspect animation or by unequipping/equipping the weapon.
55 Days Ago
Potential fix for scientists sometimes not reacting to being shot when hunkered down in cover
55 Days Ago
successful purchase item overlay
55 Days Ago
update favourites page when you unfavourite a server as well
55 Days Ago
Fix toast second button not working properly
55 Days Ago
Fix copy button copying multiple times
55 Days Ago
new_menu -> main
55 Days Ago
Fixed get premium button showing up for every server
55 Days Ago
Rust plus button changes
55 Days Ago
▋▄▄▆▆ ▋▆█▌ ▊▅▌▊
55 Days Ago
Fix client compile error
55 Days Ago
Auth wip
55 Days Ago
Set up eoka anims, entity and override controller
55 Days Ago
merge from main
55 Days Ago
merge from stability_stat_fix
55 Days Ago
merge from fix_attackheli_headlights
55 Days Ago
merge from max_health_debug
55 Days Ago
merge from legacy_high_wall_fix_2
55 Days Ago
merge from fix_heavymovement_refs
55 Days Ago
merge from no_build_zone_height_visual
55 Days Ago
merge from metal_detector_dropped_items
55 Days Ago
Removing end frame offset so that camera loops correctly on inject self
55 Days Ago
merge from main
55 Days Ago
Revert other assets
55 Days Ago
Revert materials and models
55 Days Ago
55 Days Ago
Climate for new falloff
55 Days Ago
Weather updates
55 Days Ago
Remove debug code
55 Days Ago
Optimize TryGetDefinitionFromEntityName by building a mapping for it at build time Editor falls back to building the map on first reference to not slow down booting Might help reduce the lag spike when the local player dies
55 Days Ago
Merge from hardcore_refresh
55 Days Ago
Alow greater SHDO intensity values, bring fade distance a little closer
55 Days Ago
Baselines for new atmosphere distance ramping
55 Days Ago
Remove outpost respawn point mission provider from hardcore (he had no missions to provide anyway)
55 Days Ago
Fixed floating lights in bandit town when marketplace is deleted due to a game mode