132,288 Commits over 4,232 Days - 1.30cph!

Today
Implement cooldown for deploy and edit. Also respects PlayerBoat.EditEnabled convar.
Today
merge from birthday2025 -> main
Today
Balloons polish - fix spacing inconsistencies in UI - fix being able to place signs on balloons - add RPC/s limit
Today
Ejection WIP.
Today
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Today
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Today
50 cal attack
Today
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Today
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Today
50 cal stuff.
Today
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Today
Fix rare boat building UI nre when using enterdeepsea.
Today
Wrapped ValidDismountPosition debug log in the debug convar.
Today
Fixed couple of issues with viewmodel renderer on boat/building planner viewmodel
Today
Cocoknight armor reposed fixes
Today
Added toasts indicating the deep sea is about to close, broadcasted to all players in the deep sea Also added alarm sounds playing from floating cities (using oil rig alarm as a placeholder)
Today
Boats now powerdown on death. Boat specific deployables no longer interactable with when the boat is dead.
Today
Merge from naval_update
Today
▆▄▊ "▄▉█▇▋ ▅▄▍" ▄▇▌ "▋▊▄ ▌▇█" ▉▌▋▄▅▇▋ █▍ ▋▆▅ ▋▊▆▉▍▋▄ ▄▇█ ▉▇▍ ▇██▋ ▅▉▇ ▋▍▍█▆▊▍▆ ▊▌▋ ▇▌▌▇▋▉ ▆▊▆ ▌▆▅▄ ▇▇ ▄▌▌ ▆▋▋▅▌▇
Today
merge from blueprint_viewmodel
Today
merge from blueprint_viewmodel
Today
merge from naval_update
Today
merge from deep_sea
Today
Space LR300 - Worldmodel LOD0, textures, material
Today
exported latest space gun vm anims, exported updated rig with skinning fix and created/linked vm cam anims for it
Today
Small engine deployment guide fixes.
Today
Fucking plastic selecting my hidden changes by default ffs
Today
Set the deep sea fallback exit position as the entrance portal position (if it exists), instead of the beach Teleporting a boat to the beach isn't going well
Today
Refactor some invoking. Remove some debug logging.
Today
Animation polish pass for both 50cal guns
Today
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Today
Show a game tip the first three times you mount a steering wheel, prompting the player to look at the middle of the wheel for options.
Today
Re-center all chunk transforms to fix MeshLOD being stuck on LOD2, Add recentering to the tool + the post processing of chunks. S2P Tropical 1-4
Today
Fixed Update Skin List not generating redirect skins for the LR 300. It needed the hack to workaround its messed up shortname Also fixed the SteamInventoryItemEditor "wrong isRedirectOf" warning
Today
fix dupe translation key
Today
ambience emitter changes and added ambience trigger script
Today
Reduced the size of the secondary interaction collider for the steering wheel so that you have to look at the center of a finished boat's wheel (only when mounted) to see the menu options. Stops them popping up and interferring when just steering. Ton of other misc wheel interaction/menu fixes.
Today
merge from birthday2025 -> main
Today
easel lods and gibs
Fix deploy animations not working - Add the same fix to turn on / turn off and set hold type
Today
More balloon fixes - fixed tooltips leftover from radio menu - fixed balloons being stackable on top of each other - fixed error spam when dropping in-world - combined menu from 2 colour pickers into 1 with toggle switcher
Today
space weapon skin file and steam id - needs fixing to be skinnable yet
Today
PT Boat cabin light addition
Today
Added Salvaged Cleaver Worldmodel
Today
XXL seamless artist canvas paintable WIP and tests
Today
Fixing skinning for ammo box on 50 cal single rig
Today
3p update
Today
▄▅▌ ▉▅▆▅▊█▅▅▍ ▆▋▍▍▇█▌ ▉▇▉▊▅▌ (▉▇▄▄▆▆▌ ▄▆█▅▆▍▋)
Today
▉▌▅ ▇▊▇▊▅▇▋█▅ ▉▆▆▆▍▋▌ ▅▆▇█▌▋
Today
- set boat/building planner to use viewmodel renderer