140,946 Commits over 4,352 Days - 1.35cph!

Today
Update stopping distances
Today
Fix unnatural slowdown in some cases when path following
Today
merge from main
Today
- AddTempSpeedHackBudget now supports useplayerupdatejobs 3 - Cache removal clears all non-forgiveness states for speedhack/flyhack - ResetAntiHack now clears speedhack/flyhack serial states regardless of useplayerupdatejob
Today
Removed temporary kiosk material. Baked AO pass on Kiosk F and adjusted AO intensity in relevant mats
Today
Merge from main
Today
merge from new_console-ui
Today
Instantiate blur material so its not changed in editor every time you open the console
Today
Update: set UsePlayerUpdateJobs 2 as default - codegen Tests: none, trivial change
Today
merge from new_console-ui
Today
Updated consoleScale command description
Today
Fixed pressing tab to autocomplete selecting the wrong command
Today
merge from main
Today
Merge from boat_teleport_commands
Today
Clean(tests): fix formatting inside Test.AntiHack.cs broken by auto conflict resolution Tests: compiles
Today
Merge from terrain_renderer
Today
Added an error when GetTestParameters failed to find the given parameter source
Today
Merge from main
Today
Fix building terrain check
Today
Add separate boat teleport commands. Teleports your current boat if the target position is in the water. teleportboat2marker teleportboatpos teleportboat2grid
Today
Merge: from main
Today
Made TestMeshColliderReadWrite::FindAllPrefabs somewhat faster
Yesterday
Add unitask assembly as dependency for tests
Yesterday
Test list
Yesterday
Codegen
Yesterday
Merge from main
Yesterday
Added a progress bar for the test export
Yesterday
merge from new_console-ui
Yesterday
Compile fix
Yesterday
merge from easter2026_dlc - store icons and square images
Yesterday
easter egg wallpaper store icon and square images
Yesterday
Bowless Crossbow - split bowstring to different material to allow UV scrolling when animated
Yesterday
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Yesterday
Gesture audio event updates
Yesterday
merge from new_console-ui
Yesterday
Console background blur matches the old console, blur is stronger when the main menu is open
Yesterday
Merge from main
Yesterday
Set up hair sets to debug seed issues
Yesterday
merge from main
Yesterday
fpb-config: 2022.3.41f1 -> 6000.3.11f1
Yesterday
Merge from main
Yesterday
Gesture animation polish pass - start/end pose update and timing adjustments
Yesterday
merge from new_console-ui
Yesterday
Restored [?] color in autocomplete
Yesterday
Fixed console auto complete not working well with chained commands
Yesterday
Server admin UI: - Fixed player list mask - Added scrollbars to player and UGC lists
Yesterday
Merge from terrain_renderer
Yesterday
Merge from main
Yesterday
Remove debug colour terrain instance data Remove terrain mesh collider tests Disable on deepsea Update terrain quality on init
Yesterday
merge from skinviewer_easter