138,443 Commits over 4,324 Days - 1.33cph!

Yesterday
merge from assetscene_from_clean
Yesterday
delete AssetScene-X scenes before recreating and populating - trying to reduce chance of GUID changes causing corruption
Yesterday
Fix scaled netting collider on the bbs
Yesterday
merge from deepsea_fixes
Yesterday
Better repel checks for deep sea portals
Yesterday
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Yesterday
Kiosk trim paint mask and fixes to base textures
Yesterday
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Yesterday
Merge: from main
Yesterday
Add `server.randomize_seed` cvar to set random seeds on launch.
Yesterday
server_browser_ping_removal -> main
Yesterday
Fallback to sorting via ping if we can't find regions
Yesterday
Fix various collider issues for things placeable on boats, resolve stringpool warning spam, incorrect materials, offset or redundant colliders etc. Things touched are telephone, spotlights, splitter, single weapon racks, confetticannon, volcano fireworks, torch holder Manifest
Yesterday
Make pinging servers a valid part of the startup procedure in bootstrap. Run via a coroutine
Yesterday
Re-initialize stringpool for the deployable tests as part of the setup
Yesterday
Update terminology for debug overlay
Yesterday
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Yesterday
procedural_map_custom_save_support -> main
Yesterday
Add proc map custom to the build settings (lets us load into it)
Yesterday
main -> server_browser_ping_removal
Yesterday
map_creator_lag_fix -> main
Yesterday
Greatly improve editor play mode FPS if map creator window is left open Don't apply any changes if playmode is active Show 'Map Creator is disable whilst the game is running in editor' and disabl the window entirely
Yesterday
merge from main
Yesterday
merge from deepsea_fixes
Yesterday
Fixed CLIENT_DoOpenNotification error again
Yesterday
updated textures
Yesterday
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Yesterday
merge buoyancy_fixes to main
Yesterday
Implement cutoff planes and artificial water info for water volume burst queries, fix water volume queries using the wrong axis(wtf).
Yesterday
updated engine.json description for storage box pack
Yesterday
merge from boxes_dlc
Yesterday
merge from main
Yesterday
merge from deepsea_fixes
Yesterday
Compile fix
Yesterday
renamed to storage_box_pack dlc
Yesterday
hamster wheel wip textures
Yesterday
merge from deepsea_fixes
Yesterday
Skip disable internal collisions for ghostships, it takes 25s for each ship
Yesterday
Boxes DLC - disabled shadows in LOD3s
Yesterday
Reapllied tropical scene changes post merge
Yesterday
merge from main
Yesterday
Move all charms to the 20k range temporarily to limit conflicts
Yesterday
Tweaked deep sea loot respawn times S2p all islands
Yesterday
Fixed CLIENT_DoOpenNotification nre Also supports legacymonumentnotifications convar
Yesterday
Merge from main