225,238 Commits over 3,714 Days - 2.53cph!

37 Days Ago
football updates and art showcase scene
37 Days Ago
S2P harbor_1 and harbor_2
37 Days Ago
Enabled IsDynamic on crane rope ladder prefab (so it persists through entity save / load)
37 Days Ago
Merge from main
37 Days Ago
merge from save248
37 Days Ago
S2P harbor_1 and harbor_2
37 Days Ago
Remove old item system
37 Days Ago
Merge from main (needs S2P, see next commit)
37 Days Ago
added pipe painted material variant
37 Days Ago
merge from Military Flamethrower_2024
37 Days Ago
added handles to counter doors and added variants
37 Days Ago
OnShoot function to items
37 Days Ago
added rug additional skin
37 Days Ago
fridge texture brightness fix
37 Days Ago
More Item setup
38 Days Ago
Fixed caboose light switches
38 Days Ago
Ticked IsDynamic on rope ladder of the harbor1 crane S2P
38 Days Ago
merge from minigun_backpack_init_fix
38 Days Ago
merge from moonpool-reflection-fix
38 Days Ago
merge from toolcupboard_retroskin
38 Days Ago
merge from patrol_helicopter_revision
38 Days Ago
Fixed expert compile settings in Hammer corrupting
38 Days Ago
merge from main
38 Days Ago
Pick up if inside item
38 Days Ago
merge from - RC
38 Days Ago
merge from harbor_outofbounds_fix
38 Days Ago
Pick up item base item model
38 Days Ago
Fixed another, more rare NRE that can happen with Binoculars
38 Days Ago
ServerListManager.EnqueuePings NRE fix
38 Days Ago
38 Days Ago
Let's try moving FileProperties for CmdSeq.wc lower
38 Days Ago
virtual items
38 Days Ago
football
38 Days Ago
Greatly reduced zone stale time - should prevent non time averaged scores from having a crazy effect
38 Days Ago
Setup for smooth scoring system
38 Days Ago
Serialize the interpolation bool with GameObject
38 Days Ago
Get rid of inspector filter LineEdit (doesn't do anything)
38 Days Ago
Fix to allow interp property to be set by GameObjectHeader
38 Days Ago
Port -blocksize for VBSP.EXE from CS:GO Added a bunch of new options for Hammer's Run Map dialog https://files.facepunch.com/rubat/1b0411b1/sXVENkgcR7.png Minor fixes to map compile tool output text Added Ambient Occlusion for VRAD (CS:GO version) Disabled by default, -ambientocclusion and -aoscale are the new options
38 Days Ago
Hook up Interpolation enable/disable from Inspector. When Owner calls ClearInterpolation, set a bit on the update msg to have other clients do so as well. Hook up Network.Interpolation and Enable/DisableInterpolation() on the accessor.
38 Days Ago
Added sound categories
38 Days Ago
Docs for CitizenAnimationHelper
38 Days Ago
Support warnOnMissing for SvgLoader.Load, don't spit out loads of warnings if our SVG wasn't found for input glyphs (we fall back to glyphs that always exist), display exception message in warning
38 Days Ago
Can't modify transform if we're a network object root and a proxy - we must stay true to network transform target
38 Days Ago
player update water pistol held positon and holdtype override controller edit
38 Days Ago
Leaderboard backup, run #10804
38 Days Ago
Minor edit
38 Days Ago
Fixed still pedalling sometimes when stopped, adjusted pedal ratio
38 Days Ago
Minor performance improvement for UpdatePushLiquidTargets (code review)
38 Days Ago
Use gears for the pedal animation, like a real pedal bike rider would. New separate placeholder engine audio sets for motorbike and bike