reporust_rebootcancel

128,637 Commits over 4,140 Days - 1.29cph!

2 Months Ago
added blue light to industrial lights sitem description and updated phrases
2 Months Ago
General store grid
2 Months Ago
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2 Months Ago
merge from main
2 Months Ago
shotgun ammo crate and rifle ammo crates prefabs, lods and collision now using the relief mapping technique
2 Months Ago
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2 Months Ago
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2 Months Ago
merge from wallpaper/floor
2 Months Ago
added updated header webm video and pack icon for floor and ceiling pack to ingame store
2 Months Ago
Fix construction guide not appearing
2 Months Ago
Merge from environment_volume_lods
2 Months Ago
Only registering spatially aware environment volumes to be processed by the SpatialEnvironmentVolumePass
2 Months Ago
General store page wip
2 Months Ago
merge from main
2 Months Ago
Converted the EnvironmentVolume class to a LODComponent rather than having a separate component for it
2 Months Ago
merge from naval
2 Months Ago
Reduced specular on schizolobium billboards, updated LOD distances to be more in line with other jungle
2 Months Ago
merge from wallpaper/floor
2 Months Ago
Localized store page desc, reenabled mask
2 Months Ago
merge from main
2 Months Ago
Fixed HBHF config buttons not working, broken on 121245
2 Months Ago
Merge from main
2 Months Ago
Handle foliage grid in tutorial island
2 Months Ago
Reduced amount of rad pill in jungle crates
2 Months Ago
Waterwell vendor now sells advanced harvesting and crafting teas
2 Months Ago
Offically allow small wooden box placement on wall shelves, small box placement eased
2 Months Ago
MP5 durability/condition increased
2 Months Ago
merge from turret_nurf
2 Months Ago
Bow and blow weapons now have reduced damage and increased reload times when placed in turrets
2 Months Ago
Logs
2 Months Ago
Demo tests
2 Months Ago
Hooked up a scriptable object based pose system, use a SyncVar to keep it in sync
2 Months Ago
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2 Months Ago
More merge fixes
2 Months Ago
Compile fixes
2 Months Ago
Fix compile errors
2 Months Ago
Merge from main (so many sketchy merges)
2 Months Ago
Party members will spawn near the first party member that spawned on the server - try to spawn party members within 100m of the first player to join - only applies the first time you spawn on a server, subsequent spawns will be random
2 Months Ago
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2 Months Ago
Add all players in a party to a team when they join the server
2 Months Ago
Store progress Added a convar to override the current price region
2 Months Ago
Correct viewport setup
2 Months Ago
Add party system - command based until UI is ready - can invite friends to a party - when leader joins a server all party members will join the server as well
2 Months Ago
add back relief mapping stuff that was accidentally reverted in prior merges
2 Months Ago
Server browser scroll support (still a bit broken)
2 Months Ago
Added tweening support when applying styles to RustButton