reporust_rebootcancel

126,998 Commits over 4,109 Days - 1.29cph!

Today
Merge from hardcore_refresh
Today
If a player has set their bagassignmode to always allowed, always preserve the final slot so that a players bag allotment can't be filled by another player This isn't really an issue in vanilla since we can just clear bags on the map, but if the bags in hardcore are in a location that hasn't been cleared they wouldn't be able to place new bags without dying
Today
Dithering on SHDO, now can set keywords on materials through baker editor, improve editor layout
Today
Fix compile error from monument scene being deleted
Today
merge from new_menu
Today
Featured skin tile tweaks
Today
merge from new_menu
Today
Cleaned up store featured tab
Today
merge from deprecate_old_monument_scenes -> main
Fix home store hero reliance on video length - didnt work at the best of times
Today
Fixed an ordering issues with store tiles
Today
Fixed server browsers virtual scroll heights
Today
Steam inventory is now using virtual scroll, that was a pain
Today
merge from main -> deprecate_old_monument_scenes
more modal changes
Today
Don't lock vehicles for a period after purchasing if safe zones are disabled by a game mode
Better hero logic behaviour (especially when steam is down)
Today
Added canRepairIfCraftingBanned option to game modes, enabled on hardcore Allows weapon repairs without a blueprint if the item being repaired is banned from crafting by the gamemode
Today
Force play the whole death screen animation when closing the ESC menu while dead to ensure fog of war is applied properly
Today
Fix recyclers in safe zone working at low efficiency in hardcore mode (there are no safe zones in hardcore)
Today
Clear local fog of war when disconnecting from a server
Today
Merge from main
Today
Skin viewer fixes and tweaks
Today
Fixed steam inventory items not resetting themselves before being recycled Added some client prediction so we don't call refresh too often and end up with outdated cached data
Today
Cherry pick 125750 yolo
Today
Improve the cart modal and fix scroll issues
Today
Merge from main
Today
Fix padding on buttons bug
Today
Play and Search input styles
Today
remove transitions to match all pages
Today
Store subnavigation clean and search bar
Try and fix connect modal NRE on connect Fix weird demo buttons
Today
Subtracted main and some stray files
Today
Connect Modal + Play prefab clean up
Today
Header changes, exit dialog styling, cart button
Today
Fixed jungle pack wrong release date
Today
premium modal styles
Today
All general store page have their content setup
Today
merge from new_menu
Today
Compile fix again
Today
Restored store DLC page content
Yesterday
Bugfix: BaseRaidBench - local player now rotates properly Tests: ran the scene
Yesterday
merge from new_menu
Yesterday
Compile fix
Yesterday
improvised walkway progress prefabed food market barge area
Yesterday
Fixed general tab featured item sorting issues Restored weekly featured skin tile Added skinviewer2.printsupporteditems
Yesterday
merge from jungle_update/spatial-biome-fog/fogmethod1 (clouds/fog/sky branch)
Yesterday
merge from new_menu
Yesterday
Steam inventory debug convar