198,742 Commits over 4,140 Days - 2.00cph!

11 Years Ago
merge from main
11 Years Ago
Temporary fix for occasional hang on windows. See: http://fogbugz.unity3d.com/default.asp?661650_7nvuvognml929lkj
11 Years Ago
Mrege fixes
11 Years Ago
Merged trunk
11 Years Ago
Fixed connection bug.
11 Years Ago
Updated developer list
11 Years Ago
reduced a lot of textures down by half or more, left main lightmap, skybox and court textures original size
11 Years Ago
Network channels Congestion handler
11 Years Ago
Moved hit point in serve, added method to set hit position effect
11 Years Ago
Fix for Fix
11 Years Ago
fix for occupied boxes on server crash
11 Years Ago
merge from main
11 Years Ago
Ran scenes 2 prefab to fix broken prefabs Fixed prefabs with missing components Fixed infinite loop in Tools/Find/Prefab Errors
11 Years Ago
First pass at eoka pistol sounds. Fix eoka pistol firing twice at once
bot
11 Years Ago
Linux Build 383
bot
11 Years Ago
LinuxDS Build 249
11 Years Ago
Windows Build 233
11 Years Ago
Fix Legacy Addon gamemodes not loading if the addon doesn't have a lua/ folder.
11 Years Ago
Removed a file that should not have been added to source control.
zon
11 Years Ago
Protocol++
zon
11 Years Ago
Merged endurance hunting and animal ranking from animal branch.
zon
11 Years Ago
Merged changes from main. (and updated manifest)
11 Years Ago
[racer] Can now leave the title screen.
11 Years Ago
[racer] More details for the title animation.
11 Years Ago
Committing initial win02 source anim
11 Years Ago
[racer] Title screen is now animated.
11 Years Ago
Fixed campfires starting on after save/load Fixed dropped items sometimes not being removed
11 Years Ago
Fixed a bug with easing functions.
zon
11 Years Ago
Fixed a CC problem with AIGroup.
11 Years Ago
Added an `Ease` class with some basic easing functions.
11 Years Ago
Calculation of intersection arcs.
zon
11 Years Ago
Reformatted AI and NPC code.
zon
11 Years Ago
NPC animation state now set using PostNetworkUpdate.
11 Years Ago
[racer] Started work on title screen.
11 Years Ago
Added `Animation.IsPlaying` to compliment `Animation.IsPaused`.
zon
11 Years Ago
Fixed entity protobuf property order.
11 Years Ago
Fixed building block darken health effect Stability perf tweaks
zon
11 Years Ago
Animal species population now managed using prefab count parameter.
11 Years Ago
removed erroneous materials folder in meshes folder
11 Years Ago
added rail_2 with carts
11 Years Ago
Stability support eventually fail gracefully if no ground route found
11 Years Ago
Added knockback to anim controller, added a camera reset to anim viewer, elvis gets a rigid body and collider
11 Years Ago
Extra dedicated server stats
11 Years Ago
added 5 minecarts to splinepath 1
11 Years Ago
Added Ape win01
11 Years Ago
set path deform to unity, instead of mega
11 Years Ago
added splines with mega path deform
11 Years Ago
Backup commit.
11 Years Ago
Can place supports/pillars on foundation/floor triangle Can attach floor triangles to each other (like normal floors)
11 Years Ago
Tweaks