reporust_rebootcancel

143,620 Commits over 4,413 Days - 1.36cph!

2 Months Ago
repro
2 Months Ago
indirect_instancing.buffer_upload_mode NRE fix
2 Months Ago
merge from main
2 Months Ago
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2 Months Ago
m16a2 viewmodel prefab scale edit and anims
2 Months Ago
merged main -> rust_relay_server
2 Months Ago
pre merge (resolved packet sending issue)
2 Months Ago
kiosk b update
2 Months Ago
fixed check for is in lake
2 Months Ago
S2P both oil rigs
2 Months Ago
Exclude particle systems from S2P flattening, breaks sub emitters like the oil rig flame
2 Months Ago
code clean up and refactor for better ocean/river/lake waterflow calculations
2 Months Ago
lots more charm attachment points
2 Months Ago
Loadout widgets show belt and wearables items
2 Months Ago
merge from reapply_136367
2 Months Ago
Kitchen Mod Set 1 update
2 Months Ago
merge from new_console-ui
2 Months Ago
merge from main
2 Months Ago
merge from iocounter_resetvalue
2 Months Ago
Auto clamp the counter reset value when typing in the input field
2 Months Ago
adding wall_tiles_mosaic tileable textures mapped it on the apartment building facade
2 Months Ago
setting up m16a2 prefbabs
2 Months Ago
merge from iocounter_resetvalue
2 Months Ago
More IO counter code cleanup
2 Months Ago
Phrases, fixed conflict in PressButton.cs
2 Months Ago
Can now change the reset value of IO counters Cleaned up some old code
2 Months Ago
Various final fixes with console input and autocomplete fuckery
2 Months Ago
Added salvaged axe, bunny costume and new egg to the skin viewer
2 Months Ago
Updating female bunny costume prefab with burst cloth and correct mesh
2 Months Ago
Industrial Auto Turret - Initial prefab setup, added blockout model and materials, added skin support for autoturret, manifest, localization
2 Months Ago
Reapply 136367
2 Months Ago
Fix top level padding
2 Months Ago
merge from Armored_ladder_hatch
2 Months Ago
Re-made armored ladder hatch icons
2 Months Ago
Ladder hatch crafting pass and techtree
2 Months Ago
Fix a bunch of borked server compiles
2 Months Ago
Fix UI_DeveloperTools and UI_ServerAdminUGCEntryPattern.OnVisible not compiling on SERVER builds
2 Months Ago
Gracefully close the autocomplete window if we click off the search input field
2 Months Ago
- Dont use selection colour inside the command list input window - Cleanup various autocomplete bugs (0 result searches, not selecting input field etc
2 Months Ago
- Swap dropdown to Show Client/Show server buttons - Minor code cleanup - Add Claude/Network profiles to ignore.conf
2 Months Ago
- Add same darken logic to the toplevel console - Swap autocomplete tooltips to the new menu ones
2 Months Ago
- Fix bug where the new console input could be blank sometimes - Stop text wrapping on autocomplete suggestions - Darken background of command list when typing in command list input - Hide commandlist when pressing escape - Fix description text wrapping - Add tooltip to default values for autocomplete list
2 Months Ago
set avatar on v_M16a2 rig and setup v_M16a2 animation clips
2 Months Ago
Applied metal material to all the ladder colliders on both the triangle and square armored hatch.
2 Months Ago
merge from coloured_buttons
2 Months Ago
Fix big button mat not being pushed in the last commit, Add more colors
2 Months Ago
Mortar idle and attack anim block out + vm camera files and animators
2 Months Ago
Fixed memory cell short circuiting when it has more than 8 components connected to one of its outputs
2 Months Ago
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2 Months Ago
Implement being able to set colors for buttons. Fix not being able to chain context menus. Setup material with button detail mask.