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134,067 Commits over 4,444 Days - 1.26cph!

2 Months Ago
Player model will now switch to swimming animations once water factor is at 0.65 (was 0.5) This matches the internal player movement behaviour - if the water factor is >= 0.65 we apply swiming movement Updated conditions on player animator match (Walk <-> Swim)
2 Months Ago
Burst compile GeneratePipeMesh Add 26 tests for the new pipe merging feature Add debug.spawnPipeStressTest convar, spawns a grid of connected industrial conveyors batching.refresh_pipe_groups will now force a reset of all pipes to the current system
2 Months Ago
Merge from heightmap_bake_fix
2 Months Ago
Use RGBA32 for heightmap baking
2 Months Ago
Fix pipe merging conflicting materials
2 Months Ago
Subtract 147642 (we want duplicated jog animations for better player responsiveness)
2 Months Ago
Merge from main, no conflicts
2 Months Ago
Add test for meshes used by particle systems having RW enabled Improve the mesh collider test
2 Months Ago
merge from main
2 Months Ago
apartment complex windows/doorframes and glass lods and prefabs
2 Months Ago
concrete debris and rebar lods and prefabs
2 Months Ago
Male hairset light No transmission on buzzcut materials
2 Months Ago
Added male midlength style
2 Months Ago
Enable hair caps on male head materials
2 Months Ago
Male buzzcut/buzzcut curly Male head materials haircap setup Male hairsets
2 Months Ago
Added UV1/2 channels to rest of male heads + averaged head shape
2 Months Ago
Added UV1/2 channels to male heads a-e Male heads a-e use averaged head shape
2 Months Ago
Fixed blurry texts in the crafting queue, converted to RustText
2 Months Ago
merge from easter_fixes_2026
2 Months Ago
Added UV1/2 channels to all female heads Female heads use averaged head shape Updated hair sets and dye sets for all female heads Updated Playground.Hair
2 Months Ago
merge from flexvirtualscroll_nre_fix
2 Months Ago
merge from hackweek_techtree_multi_unlock
2 Months Ago
merge from world_rendermap_fix
2 Months Ago
merge from console_autocomplete_fix
2 Months Ago
merge from droppeditem_improvements
3 Months Ago
merge from PlayerRigUpdate2
3 Months Ago
Dye sets and materials
3 Months Ago
new tech tree unlock sounds are a bit quieter
3 Months Ago
Apartment complex b mesh fixes
3 Months Ago
Bitumen roof texture tweaks
3 Months Ago
Window atlas texture value fixes
3 Months Ago
Fixed console autocomplete ranking by match position in fullname instead of command name (party.connectparty instead of client.connect)
3 Months Ago
merge from main
3 Months Ago
- industrial large furnace: prefab and item setup, lod0, material - industrial decor pack sitem - ran manifest and localization
3 Months Ago
Dye material updates
3 Months Ago
Adding some roof barriers models to the apartment complex main building scene save
3 Months Ago
Deleted old hair dye sets
3 Months Ago
Adding collider meshes for the road prefabs that were introduced for the apartment complex
3 Months Ago
Asset bundle test: Use full absolute path and platform-specific directory separator
3 Months Ago
Merge from main
3 Months Ago
Merge from editor_copytexture_error_spam_fix
3 Months Ago
Add copilot-instructions.md
3 Months Ago
ignore.conf update
3 Months Ago
Merge from terrain_culling_uav_fix
3 Months Ago
Merge from main
3 Months Ago
added some fake interior boxes to the broken windows prefabs tweaked rooftop material to fit the new bitumen roof textures
3 Months Ago
merge from waterwheel_deployable
3 Months Ago
merge from atmosphere_workshop_error_fix
3 Months Ago
subtracting 147419 waterwheel headbob - Camera fuckery
3 Months Ago
UAV format support check for terrain culling