reporust_rebootcancel

122,646 Commits over 4,048 Days - 1.26cph!

9 Months Ago
World Update 2 -> Aux2
9 Months Ago
Merge from main
9 Months Ago
Added prevent build volumes to buoys and divesites
9 Months Ago
Divesite underwater check
9 Months Ago
Add fsm UI support for tag transitions, complete transitions, start states and link states
9 Months Ago
divesite fixes
9 Months Ago
Wallpaper viewmodel deploy animation when deploying
9 Months Ago
Reset wallpaperID to 0 after removing wallpaper Removed unused wallpaper code in Spraycan ChangeItemSkin RPC
9 Months Ago
merge from main
9 Months Ago
Buildfix: Reimplement deleted overload call from last CL Also reduced number of hashset allocations when tags are empty. Tests: Went to server browser to check Nexuses
9 Months Ago
Merge: from main Tests: Built all modes
9 Months Ago
Fixed lift entity getting orphaned if elevator block is destroyed
9 Months Ago
fixed triangle left wall uvs being flipped some precision uv fixes
9 Months Ago
Merge from main
9 Months Ago
removed splat set nodes from coastal cliffs
9 Months Ago
merge from smart_alarm_error_message_fix
9 Months Ago
merge from BikeSpeedo
9 Months Ago
merge from item_pooling
9 Months Ago
merge from hitinfo_pooling
9 Months Ago
Merge from world_update_2
9 Months Ago
Compile fixes
9 Months Ago
merge from fix_cached_browser_query_parallel
9 Months Ago
Forgot to commit lake A
9 Months Ago
Merge from world_update_2
9 Months Ago
S2P all lakes and oases
9 Months Ago
Fixed explosives not playing their underwater effect when they detonate under the lake
9 Months Ago
Added a system to block water pump placement in swimming pools but still allow it in natural water sources like lakes
9 Months Ago
Fixed dropped items not sinking properly like they do in the ocean (will need a S2P, I'll just do all of them at the end of the day)
9 Months Ago
Fixed not being able to fill water containers from lakes and oases S2P all new water monuments
9 Months Ago
Fixed being unable to drink from lakes and oases
9 Months Ago
Update manifest, delete some old meta files and fix lake A alpha texture not importing
9 Months Ago
Merge main -> TrainDecouplingImprovements
9 Months Ago
Merge from main/Wellipets Hat
9 Months Ago
Merge from main
9 Months Ago
Merge from truck_junkpile_terrain_fix
9 Months Ago
Rotated the toolbox spawn on junkpile G to face away from the cabin
9 Months Ago
Move crate/parts/barrel spawner on junkpile A and H slightly, hopefully prevent under terrain placement
9 Months Ago
Parent merge
9 Months Ago
Merge from main
9 Months Ago
Merge from main
9 Months Ago
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9 Months Ago
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9 Months Ago
Raised HAB floor collider to the height of the highest plank
9 Months Ago
- Switched HAB from Continuous Dynamic to Continuous Speculative - Changed cassette tape world item material from Generic to Dropped Item
9 Months Ago
9 Months Ago
Allow changing state and transition classes, currently breaks when undo
9 Months Ago
Allow state renaming
9 Months Ago
Clean up FSM ui code, fix bug when removing state would corrupt the asset
9 Months Ago
Prevent duplication state connections, add method to deep copy a fsm
9 Months Ago
Allow fsm transition editing in the new UI