reporust_rebootcancel

113,932 Commits over 3,959 Days - 1.20cph!

1 Year Ago
Fixed bug with camera when equipping MD.
1 Year Ago
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1 Year Ago
Added tooltips when you over over the item in the list Fixed some final layout bugs Removed a bunch of excess code in the old markers
1 Year Ago
Ensured listing phrases are translated Rebuild phrases Reset listings colour based on stock
1 Year Ago
Set dressing harbor2 progress added a rusted up broken variant of the scientist turret for set dressing
1 Year Ago
Removed the blend value cap
1 Year Ago
metal detector - slowed down vm & 3p scan anim so it's easier to see lights
1 Year Ago
Tweak anims
1 Year Ago
Stopped vendors from caching current machine - forces a refresh on clicking
1 Year Ago
Vendors now aware of the total amount of machines
1 Year Ago
excavator yaw prefab, disabled renderer batching on props onboard
1 Year Ago
Revert files I shouldn't have pushed
1 Year Ago
Fixed electrical deployables being offset when placed
1 Year Ago
Merge from main
1 Year Ago
Set dressing harbor2 progress
1 Year Ago
Remove TransformHasMoved override that was causing parented kinematic items to disappear when leaving their initial network group
1 Year Ago
merge from metal_detector
1 Year Ago
merge from backpacks
1 Year Ago
merge from backpack_inventory_debug_tools
1 Year Ago
merge from ent_physics_debris
1 Year Ago
merge from CNY_Spear
1 Year Ago
Fix fishing not working Fixed exception when changing servers (PopulateShelters)
1 Year Ago
Adjust NPC position
1 Year Ago
Also codegen
1 Year Ago
Merge SkinViewer -> store-ui. Plastic reckons it successfully merged MenuUI.prefab here. We shall see.
1 Year Ago
Merge from main
1 Year Ago
Merge Main -> SkinViewer
1 Year Ago
Fixed buncha impacts
1 Year Ago
Remove ChineseLantern_emissive2.psd meta file
1 Year Ago
Switch renderers on lots of physics projectiles back to Default instead of Physics Projectiles as we don't render Physics Projectiles Any colliders were kept on the Physics Projectiles layer Affected projectiles: 40mm_grenade_he rocket_basic rocket_heatseeker rocket_hv rocket_smoke TorpedoStraight sam_ammo
1 Year Ago
Dragon launcher is now compatible with viewmodel camera
1 Year Ago
Assets/backups
1 Year Ago
Fixed non-matching condition amount
1 Year Ago
Fixed spear being listed as stone spear skin, now wooden
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Fixed weapons staying visible while gesturing
1 Year Ago
Fade in/out menu background overrides
1 Year Ago
Fix pooling issue with zone name labels for the map
1 Year Ago
Fix shader error in StandardMap
1 Year Ago
Merge from main
1 Year Ago
Prefab Backgrounds and adding clickable item onto nomad
1 Year Ago
All Prefabs, prefabbed, animated, linked and styled
1 Year Ago
Fix screen prefabs being disabled when testing them in play mode
1 Year Ago
tightened up SAP + SAR viewmodel reload animations/ads reduced SAP movement recoil
1 Year Ago
Meta file
1 Year Ago
Skin viewer test scene now properly supports skins
1 Year Ago
Lets try that again
1 Year Ago
Replace soft mask with UITransitionEffect because soft mask was breaking when resizing
1 Year Ago
Misc item all prefabed and animated