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129,027 Commits over 4,232 Days - 1.27cph!

9 Months Ago
Update: ServerProfiler - Filter out ~25% of profiling scope by further removing tiny/cheap methods - Using binaries built from f27f0281 There are some controversial changes: * Filter out Newtonsoft.Json - we can't modify it's internals anyway * Filter out setters (set_*) - overwhelming majority are cheap, but hides expensives ones. But we'll see the nested calls if there are any. * Filter out IPooled callbacks - half of them are not implemented (usually LeavePool), and most fo them are cheap There are bunch more, but not worth bringing up details. Tests: on Craggy in editor
9 Months Ago
cleanup
9 Months Ago
Merge: from main Tests: none
9 Months Ago
Added ConVar.LOD.grid_refresh_budget, mapped to LODGrid.MaxMilliseconds
9 Months Ago
better profiler marking
9 Months Ago
Updates made to the third person pie animations
9 Months Ago
merge from train_prevent_building
9 Months Ago
added preventbuild volumes to unloadable train wagons
9 Months Ago
Fix ViewmodelLower NRE in workshop submit scene
9 Months Ago
Male hoodie tweaks
9 Months Ago
Merge from crafting_update
9 Months Ago
Added rock/torch to v4 loadout
9 Months Ago
Temporarily wrapped the BaseAnimalNPC error, will print out the offending npc every 10s to stop overwhelming the logs
9 Months Ago
Female cloth sash
Rin
9 Months Ago
Can now deploy small box under cooking workbench
9 Months Ago
Fix cooling/warming/crafting quality tea item modifier enums
9 Months Ago
Temp eyes NRE fix
9 Months Ago
Fix frontiersman pack not opening view
9 Months Ago
Merge from armor_slots, fix modifier enum and phrase conflicts
9 Months Ago
Merge from main
9 Months Ago
Additional image media for Medieval Pack store page
9 Months Ago
Merge from main
9 Months Ago
Unsaved
9 Months Ago
Merge from triangle_planter
9 Months Ago
Frontier large planter is now a skin of the regular large planter
9 Months Ago
Applied correct prevent building settings to railroad planter
9 Months Ago
Spray can now allows planters to preserve children when reskinning, fixes plants getting destroyed when reskinning Manifest to fix regular triangle planter socket name issues
9 Months Ago
Woops, unsaved
9 Months Ago
Skinnable can now auto fill the name and Item name if the entity provided is a deployable Set up the skinnable for the triangle planter
9 Months Ago
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9 Months Ago
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9 Months Ago
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9 Months Ago
Merge from main
9 Months Ago
Merge from hopper
9 Months Ago
Fixed blood spray fx not working properly Better particle effects fade out
9 Months Ago
Merge from main
9 Months Ago
Merge from io_research_table
9 Months Ago
Merge from hopper
9 Months Ago
Merge from cookingv2
9 Months Ago
Fixed flame positions and prevent building blockers on cooking workbench
9 Months Ago
Merge from chicken_update
9 Months Ago
Fixed sleep animation Fixed chickens not moving again after sleeping
9 Months Ago
Fixed wrong XP settings
9 Months Ago
Fix broken nucleus grades
9 Months Ago
Compile fixes
9 Months Ago
- Hurt trigger changes (beehive) - Hurt trigger changes (beeswarm) - Nucleus item type changes
9 Months Ago
Merge from chicken_update
9 Months Ago
Fixed Beehive inside/outside check
9 Months Ago
Hooked up idle sfx, doesn't look like the chicken had event driven sfx on any other animations