reporust_rebootcancel

114,034 Commits over 3,959 Days - 1.20cph!

1 Year Ago
Fix UIEffect on CoverImage
1 Year Ago
Revert import size of large backpack from 85% -> 100% as the skinned mesh is fixed properly
1 Year Ago
Rotate large backpack world model to standing upright instead of laying on the ground (also modify buoyancy points to match new rotation) Increase collider size of large backpack to prevent it tipping over when dropped on flat ground Decrease collider size of small backpack to match the new model
1 Year Ago
Added animations to vendor listings
1 Year Ago
Added Rohans fixes for Flex Element NaNs
1 Year Ago
Fix cover image sizing weirdness
1 Year Ago
Merge large backpack smaller scale -> backpacks
1 Year Ago
Fix right clicking item from inside a backpack on the ground not going into your worn backpack when it is open
1 Year Ago
Fix player model blocking certain inventory slots & having glow overlay when hovering over player model when backpack is open
1 Year Ago
ItemStore image blur
1 Year Ago
Fixed right clicking empty backpack inside a backpack trying to wear it instead of moving it into your main inventory
1 Year Ago
Add Rohans custom script to imagery on store item
1 Year Ago
Skin bundle update
1 Year Ago
Fix custom editor
1 Year Ago
Appear to have fixed NRE when wearing backpack while another backpack is equipped
1 Year Ago
S2P all
1 Year Ago
Add a CoverImage component
1 Year Ago
set sewer branch to skip HLOD by default
1 Year Ago
updated model for CNY launcher, prefab updates, set up animator with new admire
1 Year Ago
Updated LargeBackpack with Female version
1 Year Ago
Pushing broken item store images for Ian
1 Year Ago
Rerouted code to allow interface to do the majority of calls. Markers just notify interface of intention to open.
1 Year Ago
Updated LargeBackpack size
1 Year Ago
Finished overall layout
1 Year Ago
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1 Year Ago
Item Page media and descriptions
1 Year Ago
Fixed sold out colours and alpha
1 Year Ago
protocol ++
1 Year Ago
Further colour and layout adjustments - nearly there!
1 Year Ago
Warning popup when logging out in a safe zone
1 Year Ago
Further layout changes. Reduction in size Rearranged title
1 Year Ago
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1 Year Ago
merge from backpacks
1 Year Ago
Use attack_CNY
1 Year Ago
Fixed light binding. Scene backup.
1 Year Ago
Flame material fix
1 Year Ago
Updated attack_CNY to work with the IK semifix
1 Year Ago
Show amount of items in backpack as `3/12` via amount text Make amount text smaller front when an item is worn (14 font size normally, 12 when worn) to account for smaller inventory slots
1 Year Ago
Apply to bandages as well
1 Year Ago
Applied player only ItemModEntity behaviour on 349 entities
1 Year Ago
Add components to allow overriding the menu's background with a different image
1 Year Ago
Merge from main
1 Year Ago
Prefab fix
1 Year Ago
Updated meta files for new animations
1 Year Ago
Re-base SkinViewer branch, cleaning up mess
1 Year Ago
Merge from main
1 Year Ago
Make the blood on screen UI elements that appear when getting shot poolable, reduces GC allocation (30.6kb -> 1.7kb) and execution time (0.52ms -> 0.19ms) Applied to both the red blood and white censored version
1 Year Ago
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1 Year Ago
Metal Detector light bulb mesh & mat Lighting setup Naming consistency fix
1 Year Ago
Subtract dodgy merge from Main