reporust_rebootcancel

115,714 Commits over 3,959 Days - 1.22cph!

1 Year Ago
m4 shotgun - Added duplicated anim files - Adjusted anims to place ammo in main body instead of stock - Added animator, populated with edited anims - Set vm prefab to use new animator
1 Year Ago
Merge from experimental
1 Year Ago
merge from main
1 Year Ago
merge from hackweek_cliff_rework
1 Year Ago
merge from /building_skins_3/building_skins_4
1 Year Ago
frontier and gingerbread can now be used in standalone, temp unlock ID1
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from DroppedItemFix
1 Year Ago
Deleted telephone.worldmodel. It was unused, and broken.
1 Year Ago
Replaced all world models that used mesh colliders with primitives, except for chair and rocking chair. This is already in the current art guidelines - most of these are very old, or for some reason, Christmas themed. Helps a lot with any remaining dropped item collision issues.
1 Year Ago
Use primitive colliders for all the rocket world models
1 Year Ago
Continue to use ContinuousSpeculative collision alongside the new checks
1 Year Ago
Custom physics solution for dropped items. Fixes items falling through things in certain situations.
1 Year Ago
Removed my fell through terrain check methods in DroppedItem
1 Year Ago
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1 Year Ago
▄▍▍██ ▉▍▄▍'▄ ▊▇▅ ▌▋▆▍▍: ▉█▉▌▋▌▊ ▋▋▄▉▇▍▌▉ ▌▌▉ ▉▌▋▉▆▆▇▇▉█▄ ▅▇▊▋▉ (▄▋▉▅▆▄ ▌▋ ▌▌▉ ▊▅▌▌)
1 Year Ago
monument topology
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
fixed accidently touched floor.triangle in 89341 causing wonky building behavior on triangle floors
1 Year Ago
basic terrain setup substation layout
1 Year Ago
Hook up localizable messages for all event types so they render properly on the clan UI
1 Year Ago
m4 shotgun - set up viewmodel, entity, item and worldmodel prefabs - removed redundant prefabs - fixed issues on worldmodel
1 Year Ago
Implement a bunch of clan score events - Killing a player from another clan - Killing unarmed players (lose score) - Being killed by a player in another clan (lose score) - Destroying bradley - Destroying a TC owned by another clan - Hacking a crate - Running the excavator - Boarding the cargo ship
1 Year Ago
exported new player jump animations and set up in unity
1 Year Ago
Merge from main
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
Fixed NRE when using Eoka in rocking chair.
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
subtracting - 89486 Temporarily force disable DLSS due to error spam
1 Year Ago
Fixed Graphics.copytexture mismatching texture sizes error spam when using Render Scale / DLSS
1 Year Ago
merge from main
1 Year Ago
merge from helicopter_parachute_fix
1 Year Ago
merge from BlackjackDealerFix
1 Year Ago
merge from Fix analytics NRE that occured on startup
1 Year Ago
merge from main
1 Year Ago
merge from HABPush
1 Year Ago
▉▄█▍▋ ▅█▍▉ ▍▉▆██▅▋▇▌▊_▄▉_▅▆▅▍▄▆▍_▋▊▋,
1 Year Ago
merge from base_decor_dlc
1 Year Ago
merge from main
1 Year Ago
Horse breed lineup poster
1 Year Ago
Unsaved/backups
1 Year Ago
Fix analytics NRE that occured on startup
1 Year Ago
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1 Year Ago
Scene prefab backups