reporust_rebootcancel

115,901 Commits over 3,959 Days - 1.22cph!

1 Year Ago
Remove a log
1 Year Ago
Fixed alpha slider having no effect in "Rust/Standard Decal (Poster)"
1 Year Ago
Poster sketch material now editable in editor
1 Year Ago
If a player on a wanted poster is friends with the local client, show the currently assigned steam nickname instead of the username Don't display the streamer mode name for everyone if the player who assigned the wanted poster had streamer mode active Clearing a wanted poster is now a hold action
1 Year Ago
Polaroid poster setup
1 Year Ago
Merge from main
1 Year Ago
Wanted poster text alignment
1 Year Ago
Don't show the player id on the head info (was for debugging)
1 Year Ago
Moved train signals further away from the track
1 Year Ago
Fixed rail topology not tranferring to entrances
1 Year Ago
+-5% size on the different variants. Looks better in a group vs them all taking up the exact same square space
1 Year Ago
Playername fix on poster2
1 Year Ago
Poster post tweaks
1 Year Ago
Scaled all wanted posters up 25%
1 Year Ago
Changed mirror reflection color buffer format to compact HDR
1 Year Ago
Fixed a few objects not reflecting on mirror (e.g. cliffs)
1 Year Ago
Re-setup skinning knife to work with weapon racks correctly after recent prefab rotation changes.
1 Year Ago
Slightly tweaked slope and entrance environment volumes to make the lighting transition slightly smoother
1 Year Ago
Changed player_preview to facilitate two different post profiles for wanted posters. (Polaroid & sepia) Renamed some stuff to facilitate it.
1 Year Ago
merge form main
1 Year Ago
merge from centralized_ban_endpoint_fix
1 Year Ago
merge from companion_retry_logic
1 Year Ago
merge from base_decor_DLC
1 Year Ago
merge from rail_network_link
1 Year Ago
removed confusing additional skinning knife prefabs
1 Year Ago
rail road planter icon rerender
1 Year Ago
Skinning knife - viewmodel model rotated (to play ball with burstcloth setup), rigged and skinned - worldmodel model rotated, rigged and skinned - set up have physics on tie rope, updates to all of its prefabs
1 Year Ago
fixed deploying box ontop of storage barrel
1 Year Ago
Scene2prefab on all monuments that contain underground entrances, this should fix remaining broken materials
1 Year Ago
Fixed some objects not receiving shadows on mirror reflection
1 Year Ago
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1 Year Ago
Fixed shadows missing on Shadow Quality = 1
1 Year Ago
Don't append a / to bansServerEndpoint if it ends with = so endpoints can use query strings instead
1 Year Ago
Add retry logic to the companion server initialization Add app.retry_initialize console command to re-run the companion server initialization if it failed before
1 Year Ago
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1 Year Ago
Fixed wanted poster sketch NRE and not re-appearing after being out of client range
1 Year Ago
Layouts for poster2 and 3. SketchOverlay mask changes.
1 Year Ago
merge from main
1 Year Ago
merge from ammo_count_in_chests
1 Year Ago
Fixed light leaks in another stairwell piece
1 Year Ago
Added an end to temp VM
1 Year Ago
Temp VM/setup and somme placement setup work.
1 Year Ago
Fixed SERVER compile errors
1 Year Ago
Adjust bone scales in small hunting trophy so playermodel heads bounds are the correct scale
1 Year Ago
merge from main
1 Year Ago
merge fom base_decor_DLC
1 Year Ago
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1 Year Ago
Fixed mirror PlanarReflectionCamera NRE
1 Year Ago
Fixed mirror not reflecting player in standalone
1 Year Ago
testshelf