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129,758 Commits over 4,232 Days - 1.28cph!

12 Months Ago
Check item blueprint is unlocked.
12 Months Ago
Merge from main
12 Months Ago
Automatically setup temporary approved skins with correct item names. Bunch of debug log cleanup.
12 Months Ago
Update to walkway kit
12 Months Ago
Sculptures respect the Hide/Censor Signs setting
12 Months Ago
Updated the DLSS dll file to version 3.8.10.0
12 Months Ago
added more controls to ugc panel for sculptures
12 Months Ago
icon for twitch rivals flag
12 Months Ago
exported updated wolf ledge attack animation
12 Months Ago
made flag fabirc twitch purple, added world model, rebuilt male and female prefabs to use correct name
12 Months Ago
removed one side of the fabric so it looks more flag like, made backpack dark so it looks unique
12 Months Ago
fixed hammer tool texture after many, many years. no longer has nasty streak going down the side added ao texture and fixed specular texture
12 Months Ago
merge from main -> enable_monument_scenes
12 Months Ago
mp5 temp fix
12 Months Ago
fixed missing strap on lod1
12 Months Ago
fixing some lod distances
12 Months Ago
merge from birthday11
12 Months Ago
Cherry picked blend shader detail layer changes to main
12 Months Ago
tweaked transmission mask on birthday cake to be less glowy, made jam a bit more vibrant. Also reduced transmission mask texture size
12 Months Ago
fixing giblets with incorrect vcolor fixing some zfighting on corner meshes
12 Months Ago
merge from save262 - Staging wipe
12 Months Ago
phrases
12 Months Ago
manifest
12 Months Ago
merge from high_external_wall_crafting
12 Months Ago
Merge from main and restore graphics options UI after conflict
12 Months Ago
merge from underwater_vis_increment
12 Months Ago
High external walls now craft 3 at once. - Stone high external walls now requires 1 sheet metal per craft - Stone high external gate requires 1 sheet metal, reduced gear count to 3 - Reduced crafting cost to 4000 from 4500 wood/stone to make inventory management easier
12 Months Ago
merge from main
12 Months Ago
Merge from hackweek_car_radio
12 Months Ago
Manifest
12 Months Ago
Merge from itemstoretesting
12 Months Ago
Server fix
12 Months Ago
Merge from itemstoretesting
12 Months Ago
Merge from main
12 Months Ago
Adjusted size of both wooden shield colliders
12 Months Ago
Fixed shields not rendering their shadows when in first person
12 Months Ago
Fixed being able to sprint while blocking with a shield
12 Months Ago
Manually add Socket_base tag to modular car cockpits so StringPool generation picks up the sockets on it
12 Months Ago
Merge from launcher reload bug
12 Months Ago
Merge from main
12 Months Ago
Fixed slack, colour, line anchors not carrying over Fixed skin switching to vanilla skin when switching from one redirect to another Much more robust IO slot copying method (and logic is entirely contained in IOSlot)
12 Months Ago
Ice shader: fix normals
12 Months Ago
Sculpture ambient fx & impacts. Tweaked SSS & optimized texture sizes/settings.
12 Months Ago
Localised all the text on new stats page
12 Months Ago
- Added time icon to show when item was purchased (time + date) - Colour and style improvements
12 Months Ago
Moved reload timing handling into unscaled time, fixes reloads being rejected by the server when a client is running at extremely low frame rate (< 15fps)
12 Months Ago
Merge from main
12 Months Ago
support for sculpture in ugc admin panel - command buffer mesh render of the data into an RT, arrow buttons to rotate around it and render from different angles - needs some more extensions to the file format to handle different grid sizes and density (need this for futureproofing anyway)
12 Months Ago
- Improvements, cleanup and optimisation - Support a cheaper protobuf
12 Months Ago
merge from main (keeping up to date)