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130,220 Commits over 4,232 Days - 1.28cph!

2 Years Ago
merge into jobs
2 Years Ago
merge from main
2 Years Ago
3p rifle aim pose, lr300 override updates
2 Years Ago
exported 3p rifle jogging set of anims
2 Years Ago
merge from main -> backpacks
2 Years Ago
SWR swap fix
2 Years Ago
Tiny fix for compile error in "Core/Generic" shader
2 Years Ago
Cherrypicked bypass procedural spawn.
2 Years Ago
3p rifle stance mask updates
2 Years Ago
lr300 - weapon prefab and override controller updates
2 Years Ago
holster position updates for a few rifles
2 Years Ago
Add bypass procedural spawn checkbox
2 Years Ago
Align player clientside forward to serverside forward on spawn.
2 Years Ago
Merge from main
2 Years Ago
merge from gnb_distance_convar_save
2 Years Ago
merge from halloween2023
2 Years Ago
merge from building_skins_4
2 Years Ago
Alternate concrete_generic_ao material to keep visual compatiblity with older tunnel segments
2 Years Ago
SWR collider tweaks
2 Years Ago
Single rack deploy guide meshes
2 Years Ago
Single rack item icons
2 Years Ago
Removed lettering from Small/Large trophy nameplates
2 Years Ago
Single item rack names
2 Years Ago
merge from main
2 Years Ago
Added the ability to clear a trophy, resetting it to it's original state
2 Years Ago
Show a name tag on trophies
2 Years Ago
Signals seems to be managing to find each other in all situations now, while ignoring each other if facing the wrong way.
2 Years Ago
Fixed corrupted 2module_flatbed prefab
2 Years Ago
Workbench description update
2 Years Ago
Server warnings to explain what's happening if the player ends the tutorial while god mode is active
2 Years Ago
Import Terrain to Mesh
2 Years Ago
Fixed bugs with signals getting the next signal
2 Years Ago
More signal WIP
2 Years Ago
Fixed distAlongSpline bug
2 Years Ago
Signal learns its block size
2 Years Ago
First pass on a way to bake foliage into a scene at edit time Uses new FoliageBaker component, use Bake and Clear buttons in editor to wipe the foliage and regenerate it Created new foliage.v3_tutorial foliage spawn config with the appropriate components added, still has all of the foliage on the foliage.v3 object
2 Years Ago
Signal can find the next signal and pass the info back
2 Years Ago
Accept stopAtSignal parameter
2 Years Ago
Added truck model blockout for a preview
2 Years Ago
Some more track spline code cleanup
2 Years Ago
Trees placed by hand in the editor will now display their LOD0 mesh instead of just being invisible
2 Years Ago
Reworked trophy head submit process
2 Years Ago
Merge rail_network_link -> TrainSignals
2 Years Ago
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2 Years Ago
attack heli rocket reload sound attack heli turret reload sound tweaks
2 Years Ago
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2 Years Ago
Finished second tunnel entrance variant LOD0 Added a vertex AO pass to both entrances Material tweaks
2 Years Ago
Greatly improved rocking chair handling
2 Years Ago
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2 Years Ago
added rifle pose, set lr 300 to use in overide controller