136,088 Commits over 4,444 Days - 1.28cph!

5 Years Ago
Mission complete stat
5 Years Ago
Merge fixes
5 Years Ago
Merge from main
5 Years Ago
Fixed spectator error when some weapons are admired
5 Years Ago
Remaining cliffing south of launch site
5 Years Ago
▄▋▌▌▊▌ ▍▊▄▊▉▍▇▄
5 Years Ago
Remaining snow area south of river
5 Years Ago
SE snow inland spawn backup
5 Years Ago
phrases
5 Years Ago
Fix sand FX bug
5 Years Ago
Fixing issues with terrain FX etc
5 Years Ago
Fix wheel assignment, adjust wheel heights, remove unnecessary code
5 Years Ago
Particle FX fix
5 Years Ago
Fixed wheel FX direction
5 Years Ago
Fix code lock UI appearing in a demo when a player attempts to enter a code
5 Years Ago
Fix layer assignment on Tomaha colliders
5 Years Ago
Remove excess Tomaha collider
5 Years Ago
Drive wheel slip var
5 Years Ago
Refactor snowmobiles into prefab variants of a common base. Add storage to the Tomaha.
5 Years Ago
Rearrange snowmobile files
5 Years Ago
More snowmobile setup
5 Years Ago
merge from excavator AI
5 Years Ago
Tweak intertia tensor values
5 Years Ago
RetroSnowmobile set up, now driveable.
5 Years Ago
WIP other snowmobile setup. Colliders etc
5 Years Ago
Scientists menu background video
5 Years Ago
Test map edit
5 Years Ago
Modify retro snowmobile collider mesh: - Split into two parts and fill in the gaps so it can be convex. - Limited dissolve to remove unnecessary verts + triangulate.
5 Years Ago
Move wheel friction from general car setting to per-wheel. Also spelling tyre the commonwealth way 🇬🇧
5 Years Ago
Added a ViewmodelAspectOffset component that can move viewmodels away from the camera at certain aspect ratios Added to regular phone and mobile phone vm's
5 Years Ago
Wheel suspension edits
5 Years Ago
Hooked up wheel FX etc
5 Years Ago
Added icons and items for the two snowmobiles
5 Years Ago
phrases
5 Years Ago
merge from compoundbow_balance
5 Years Ago
excavator supply terminal fixes, show progress as percent
5 Years Ago
subtract 67163 - need more tweaking, outside the scope for upcoming patch
5 Years Ago
compound bow costs more metal fragments compound bow now loses condition while drawn back longer than 3 seconds
5 Years Ago
updated world models from 67130
5 Years Ago
8th birthday balloons texture
5 Years Ago
Compound bow techtree setup and research costs
5 Years Ago
compound bow no longer default BP
5 Years Ago
Fixed excavator metal output typo
5 Years Ago
merge from coderaid_fix
5 Years Ago
Apply to FrequencyConfig and CounterConfig as well
5 Years Ago
New UIAutoPanelCloser component that closes UI panels if the player dies, gets wounded or starts spectating Applied to Assign to Friend, Sign painting, code lock and tech tree full screen panels
5 Years Ago
Make CargoPlane code support saving and loading Enable saving on cargo_plane Remove SavePause from cargo_plane
5 Years Ago
Merge from main
5 Years Ago
WIP all sorts of work on wheel ground FX and general wheel/FX/suspension/steering kind of code. Various refactoring to share code between modular cars and snowmobile. Won't run right now, but at least compiles.
5 Years Ago
Restore the parachute entity reference when loading a supply drop (fixes parachute getting stuck on forever)