200,007 Commits over 4,140 Days - 2.01cph!

8 Years Ago
merge from main
8 Years Ago
Doors
8 Years Ago
Doors
8 Years Ago
Clamp NPC walk animation speed (effect spamming fix)
8 Years Ago
trying out some command black recursive shit
8 Years Ago
more wip
8 Years Ago
Scene stuff
8 Years Ago
various
8 Years Ago
various
8 Years Ago
tweak WIP ui player panel/turn banner
8 Years Ago
fixed turn banner color, tweak tile team colour
8 Years Ago
Missions get removed when the player accepts them
8 Years Ago
Scene backup
8 Years Ago
Some camera & env settings
8 Years Ago
Turrets now raycast to check they can see their targets
8 Years Ago
pre-desert
8 Years Ago
Fixed the last mission not disappearing from the mission list
8 Years Ago
Code fixups
8 Years Ago
Initially spawn NPCs without staggering them. Prevents long-running choppiness at server start.
8 Years Ago
Hysteresis for the nav arrow
8 Years Ago
AK47 slightly higher horizontal recoil AK47 has slightly lower max aimcone DBS less recoil DBS less aimcone Eoka less aimcone handmade shell does 9 damage per pellet instead of 7 handmade shell spread increased slightly handmade shell pellet velocity decreased shotgun slugs half price buckshot damage falloff decreased (good up to 40m instead of 25) buckshot/handmade has a more even distribution in general but 20% of the pellets are weighted to the center automatic weapons + SAR have their aimcones weighted so a few more shots will land in the center rather than the edges fixed thompson having wrong screenshake effect added server.woundingenabled - if set to false players always die instead of wounding fixed bug where recoil was using spherical math instead of circular added basic player bot script for weapons testing
8 Years Ago
merge from main
8 Years Ago
server compile fix
8 Years Ago
merge into main
8 Years Ago
Time remaining moved from being per-task to per-mission. Plus some other mission work.
8 Years Ago
Add `long` support to RPCs
8 Years Ago
protocol++
8 Years Ago
Reduce nav arrow min vis time
8 Years Ago
skin approval + icons
8 Years Ago
Melee weapon impact polish Mix tweaks Misc sound polish
8 Years Ago
Silenced TrackIR error when DLL was not found even though it exists in the registry
8 Years Ago
Foliage test
8 Years Ago
Fixed item info showing up as null when destroying world items due to invalid position
8 Years Ago
Merge from main
8 Years Ago
checkpoint model WIP
8 Years Ago
Checkpoint model LODs/Prefab/COLs Overgrowth dressing scene update
8 Years Ago
scene update
8 Years Ago
Plugin updates
8 Years Ago
Added transform caching to decals Optimized decal command buffer refresh Enabled decal instancing by default
8 Years Ago
All BatchKey structs now implement IEquatable (eliminates GC when used as key in dictionary)
8 Years Ago
Merge from decal_instancing
8 Years Ago
Get developer list from manifest
8 Years Ago
Server compile fix
8 Years Ago
Only report exceptions from official servers again Exception reporting filtering
8 Years Ago
thinking
8 Years Ago
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8 Years Ago
Cable editor, pre-wired stuff
8 Years Ago
Cable editor, pre-wired stuff
8 Years Ago
Game, board, teams, tiles and units all now have a new Entity base class which has the id and tags
8 Years Ago
Fixed recticle states, cable creation merged to Cable