126,251 Commits over 4,171 Days - 1.26cph!

59 Days Ago
Update Abyss Pack and Industrial
59 Days Ago
renamed pilot hazmat skin asset name to pilot pack
59 Days Ago
Fixed rare scale issue when opening skin modal
59 Days Ago
fix build
59 Days Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
59 Days Ago
update lumberjack and wallpaper pack with new media
59 Days Ago
Updated backpack textures
59 Days Ago
Loading Screen and Bootstrap views ultrawide fixing
59 Days Ago
Fixed skin viewer settle rotation not being consistent accross all framerates
59 Days Ago
Clamp skin viewer mouse pos on parallax, fixes models spinning while your mouse is on another screen Also inverted parralax Y axis, feels better
59 Days Ago
Added a warning when the steam overlay failed on checkout
59 Days Ago
modding_prefabs_july -> main
59 Days Ago
Updated moddeding wolf and tiger spawners, no longer spawn metal ore
59 Days Ago
merge from new_menu
59 Days Ago
merge from main
59 Days Ago
merge from main
59 Days Ago
merge from Locker_Collider
59 Days Ago
merge from fix_camera_jump
59 Days Ago
merge from fix_flashlight
59 Days Ago
merge from pilot_hazmat_dlc
59 Days Ago
Play menu tab box and headers
59 Days Ago
Fixed graphical artifact on bodies of water
59 Days Ago
Check for double priv. Save file update.
59 Days Ago
baked LODs of trawler ghost ship, updated prefabs
59 Days Ago
changed collision surface to metal
59 Days Ago
Merge from fog_save
59 Days Ago
Merge from hardcore_refresh
59 Days Ago
Merge from hardcore_refresh
59 Days Ago
Updated upkeep costs to 2x bracket_0_costfraction is now 0.2 (0.1 vanilla) bracket_1_costfraction is now 0.3 (0.15 vanilla) bracket_2_costfraction is now 0.4 (0.2 vanilla) bracket_3_costfraction is now 0.66 (0.33 vanilla)
59 Days Ago
Bring the sleeping bag clusters above the fog of war when a cluster is opened
59 Days Ago
Render foliage in editor option, reset foliage terrain when leaving tutorial
59 Days Ago
Remove some baked grass left over
59 Days Ago
Merge from hardcore_refresh
59 Days Ago
Show the players location on the map if they have a compass in their belt bar
59 Days Ago
Merge from main
59 Days Ago
Merge from parent
59 Days Ago
Adjust map fade logic to prevent a few edge cases where the map under the fog was visible for a few frames
59 Days Ago
Can now craft an eoka in hardcore
59 Days Ago
Codegen, protobuf
59 Days Ago
Merge from main
59 Days Ago
Merge from decor_lighting_dlc/clothing_mannequin
59 Days Ago
Fill fog images in the state before sending to client
59 Days Ago
Fully destroy the fog grid when disconnecting/reconnecting
59 Days Ago
Client fixes
59 Days Ago
Fix State protocol not being updated
59 Days Ago
Disable a few more map things
59 Days Ago
Hide the button to open the map view until im awake and can put out fires if any come up :)
59 Days Ago
Set hero text localised to true
59 Days Ago
Added ability to see the map of a server in the connect window before you join (rough prototype) Fix connect modal (inside session) being a smaller width in some random occasions Fix some broken references in each of the modals (website tooltip etc) Fix disconnect button turning green when you disconnect
59 Days Ago
Remove all the logs produced by the homescreen video, whole thing needs a rewrite anyway