137,855 Commits over 4,324 Days - 1.33cph!

Today
Leftover uncommitted code
Merge from skin_access_improvements
Fix compile error
Today
Fixed simple light, RF receiver, RF broadcaster and water barrel not parenting to boats (layer issue) Disabled ceiling light on boat, was pushed by accident
Today
Manually merge recast logic with new code
Merge from skin_access_improvements
Today
merge from main
Cleanup how skins_access worked, now runs in the base "do we own this DLC" style checks rather than having branches in various different classes Fixes default wallpapers not being available with skins_access -1
Today
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Try displaying data centre regions instead
Today
Meds Box Textures - push attempt nr 2
Today
Meds Box - updated colour scheme, icon, gibs, LODs
Today
Update rust native dll
Today
Fix bad merge
Merge from naval_update
Merge from naval_missions
Revert change to MissionPoint type position generator for now due to error Fix item already added exception in request missions update
Today
re-ordered water check to run before terrain anchors in the SpawnHandler, only used by divesites but early exits significantly faster than terrain anchors
Today
Matrix display tweaks.
Today
divesite spawning improvements - forcing topology to exclude lakes/rivers for reducing wasted processing - significantly reduced number of terrain anchors used in divesites d/e/f
Today
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Merge from main
Today
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Today
merge from main
Today
Only use the fallback if the sample radius was large
Today
Remove unecessary trace in SamplePosition fallback
Today
Fix compile error
Today
Only call smoke detection code if the target is in the view cone to save on perf, allow seeing through smoke if the target is within touch distance
Today
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Today
Potential fix for scientists seeing through smoke, will be applied to bushes if it's successful
Today
merge from settingsmenu_export_config
Today
Compile fix
main -> inventory_commands_streamermode
Today
Skin pass for tiwtch underwear
Today
Kitchen set 1 material settings
Today
merge from workshop_animator_controls
Today
fix exports with new animator and fx controls
Today
Merge: from main
Today
Merge: from duplicate_bot_id_fix - Buildfix for missing SERVER guard
Today
merging onto my branch, trying to fix local repo problem with missing files
Today
Buildfix: add missing SERVER guard
Today
Seperated the new UI Settings Export code into it's own partial class (thanks Flavien for the suggestion)
Today
texturing progress - apartment complex monument S2P
Today
Adding my test save
Today
Merge from stability_test