138,032 Commits over 4,324 Days - 1.33cph!

Yesterday
renamed component_storage_boxes folder
Yesterday
created pack sitem
Yesterday
Meds Box - updated gibs and corpse mesh
Yesterday
comps box updated textures and icon
Yesterday
merge from divesite_spawn_optim
Yesterday
added +- 30s jitter to Junkpile timeouts, should spread divesites respawning over 30 seconds instead of all on the same frame
Yesterday
merge from divesite_spawn_optim
Yesterday
merge from indirect_instancing
Yesterday
rebase on main
Yesterday
Cache the hand IK pos/rot in Update and then apply them in UpdatePlayerModel, more accurate
Yesterday
Ballista right hand IK now reflects rotation Updated right hand IK target on static and mobile ballista
Yesterday
Remove the ShieldHeldEntityOffset component from the python Add ShieldHeldEntityOffset to HCR
Yesterday
Include magnet crane and door animations in server build
Yesterday
Merge from main
Yesterday
Merge from main
Yesterday
Fix biome layer getting removed somehow from material
Yesterday
Merge from fix_console_log_startup
Yesterday
Merge from parachute_hotbar
Yesterday
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Yesterday
Merge from boat_aim_sway
Yesterday
Merge from growable_menu_changes
Yesterday
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Yesterday
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Yesterday
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Yesterday
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Yesterday
Preserve the RMB behaviour when cloning plants
Yesterday
Merge from main
Yesterday
double_voicechat_fix -> main
Yesterday
Ensure duplicates arent added with secondary connections. Can be expensive in certain cases but doesnt run 24/7
Yesterday
Player model equip tool no longer requires a PlayerModel, will work on any hierarchy with a l_prop, r_prop, l_hand and r_hand
Yesterday
Merge from pm_equip_tool
Yesterday
merge from naval_update/io_boats
Yesterday
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Yesterday
Change foliage_instancing to shader feature
Yesterday
Continue to apply boat based sway while firing
Yesterday
Merge from main
Yesterday
Merge from main
Yesterday
Fixed string lights Used flag not being reset correctly if the player stopped wiring at >5m from the box It was blocking the "Wire" interaction, allowing you to edit the lights later
Yesterday
Fix bug that could sometimes cause player voice duplication
Yesterday
Cleanup and minor changes
Yesterday
Fixed string lights mixing up local and world, its all local now
Yesterday
Disabled mip maps on string lights wire textures, streaming doesn't work with line renderers
Yesterday
merge from main
Yesterday
Merge from fix_steam_nickname_bag
Yesterday
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Yesterday
Merge from ghostship_phys_improvements
Yesterday
Merge from drone_deploy_guide_fix
Yesterday
Merge from fallback_fishing_spawn