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121,372 Commits over 4,018 Days - 1.26cph!

6 Years Ago
[D11] [UI] Fixed server define in water catcher (variable assigned but never used)
6 Years Ago
Tweaked font settings (should prevent chat lag)
6 Years Ago
save horses
6 Years Ago
Get rid of the duplicated fonts
6 Years Ago
Horse sound import setting tweaks
6 Years Ago
network++
6 Years Ago
horse eat sound tweaks horse water footstep tweaks
6 Years Ago
Merge from main
6 Years Ago
Split ResourceRef into multiple files
6 Years Ago
hooked up mount/dismount sounds
6 Years Ago
horse spawns compile fixes
6 Years Ago
More horse water footstep work Horse mount/dismount/eat loop sounds
6 Years Ago
Fixed snowman material
6 Years Ago
Merge from main
6 Years Ago
Synched buoyancy with new waves Increased ocean detail blend distance Fixed cpu sampling and couple optimizations
6 Years Ago
horses don't like deep water
6 Years Ago
horse breathing levels
6 Years Ago
saddle sound ref
6 Years Ago
horse fx
6 Years Ago
Horse water footsteps Horse saddle movement sounds More horse vocaliaztions
6 Years Ago
horse perf
6 Years Ago
horse network optimizations
6 Years Ago
compile issues improved horse visuals horse optimization transformUtil.GetGroundInfo now non alloc
6 Years Ago
fixed cargoship glass mat
6 Years Ago
glitchy horse footstep fix
6 Years Ago
Stripping unused assets
6 Years Ago
tweaked horse blend times on controller
6 Years Ago
better horse movement on stairs
6 Years Ago
Sensible open sea values Blending from shore to open sea
6 Years Ago
Disabled 'dynamic' on weapon VFX Particle System Cull scripts.
6 Years Ago
added 1st pass horse eating anim, added to animator
6 Years Ago
Rust/Standard Blend 4-Way temporary
6 Years Ago
[D11][[#338] Fixed issue with sprinting While wounded
6 Years Ago
Better lerp client / server time offset (maybe)
6 Years Ago
[D11][#2167] Fixed issues with been unable to interact with attacment ui
6 Years Ago
3rd person IK fix on world muzzle vfx.
6 Years Ago
Updated saddle textures/material
6 Years Ago
[D11] - Cosmetic tweaks to UI
6 Years Ago
Backup
6 Years Ago
Plugged wave system params to shore waves
6 Years Ago
horse gallop update - fixed rear feet issue & looping hair movement
6 Years Ago
[D11] [UI] Water Catcher now clearly displays when it's full/empty and draws players attention to it's quantity text when player attempts to take from or add to the container.
6 Years Ago
Backup
6 Years Ago
Include the monument terrain map textures for server builds too
6 Years Ago
Merge from main
6 Years Ago
Standard Refraction/Glass Refraction
6 Years Ago
Battery cell tier 2 materials, textures, prefab, col & gibs
6 Years Ago
ParticleAdditive, ParticleRefract