reporust_rebootcancel

137,989 Commits over 4,505 Days - 1.28cph!

5 Months Ago
Improved contrast and subtracted edges in trim blend mask
5 Months Ago
Clear out a huge amount of bloat
5 Months Ago
Mark TMP text as dynamic for command list entries
5 Months Ago
Fix broken text scaling after animating the command list
5 Months Ago
merge from main
5 Months Ago
merge from store_dashboard
5 Months Ago
Added store.overridecontent debug convar to test the store override system
5 Months Ago
Fixing skinning on Mortar rig
5 Months Ago
wallpaperbase save file update - added string lights to the central space with a switch
5 Months Ago
easter wallpaper textures and icon update
5 Months Ago
Missed files
5 Months Ago
secret labs chair 3p anim edited
5 Months Ago
disabled entities inside apartments to improve editor performance
5 Months Ago
merge from store_dashboard
5 Months Ago
Compile fix
5 Months Ago
First pass of blend mask for kiosk trims (WIP)
5 Months Ago
more apartment building facade set dressing
5 Months Ago
Merge from hab_altimeter
5 Months Ago
Needle fix
5 Months Ago
merge from store_dashboard
5 Months Ago
Merge from main
5 Months Ago
Validate the json file before uploading to S3
5 Months Ago
Null checks everywhere to make sure the store init can't fail if the json is wrong
5 Months Ago
merge from triggersleep_ws_change
5 Months Ago
Revert bootstrap ToggleUIHack changes
5 Months Ago
Store now loads its overrides from the manifest directly instead of downloading the json file
5 Months Ago
merge from main
5 Months Ago
backup before merge
5 Months Ago
Fixed settings tab masking issues
5 Months Ago
Resolved merge conflicts
5 Months Ago
merge from main
5 Months Ago
Build compile fix
5 Months Ago
Merge from armored_ladder_hatch
5 Months Ago
Merge from engine_missing_parts_tooltip
5 Months Ago
Added a tooltip when a slot is missing in the engine loot panel
5 Months Ago
Merge from main
5 Months Ago
sync Rust.RenderPipeline: emulate BiRP lighting attenuation for consistency. fixes overly dim player preview lighting, torch light, etc
5 Months Ago
Setup a material and colour mask
5 Months Ago
Switching renderer enum in editor now finds and enables chosen terrain renderer Simplify lod configs to int array Fix terrain position getter Rename terrain compute
5 Months Ago
Merge form armoured_ladder_hatch
5 Months Ago
Add door controller sockets to both hatches
5 Months Ago
Fixed hatch not being visible to icon renderer because it was named LOD1 (we should always start from LOD0) Updated Icon Renderer to open ladder hatches when taking a screenshot
5 Months Ago
- Add a filter so we can filter for SERVER or CLIENT convars. - Reduce console work when the menu is closed
5 Months Ago
reapply WaterCamera change in RRP
5 Months Ago
merge from main
5 Months Ago
Renamed directory and prefabs to match new item name (armoured.ladder.hatch -> floor.ladder.hatch.toptier)
5 Months Ago
Remove unneeded prefabs
5 Months Ago
Disable armored hatch placment on boats as they don't have convex colliders
5 Months Ago
Set lock positions for armored hatches Slightly awkward placement as the hatch itself is too thick, had to place it on the thinner surface
5 Months Ago
Update hatch item names and descriptions Fix pickup and repair targets