224,356 Commits over 3,684 Days - 2.54cph!

9 Years Ago
- Mission creation now spawns the player at EntranceMissionLocation object if there's one present, otherwise defaults to 0,0,0 (middle of first room in a level )
9 Years Ago
FOR FUCK SAKE loot texture
9 Years Ago
FOR FUCK SAKE energy item prefab
9 Years Ago
Weather stuff
9 Years Ago
New signs textures Models, LODs Implemented picture frame signs
9 Years Ago
Owl hit anim
9 Years Ago
Adding more to building editor.
bot
9 Years Ago
Automated Linux Build #14
bot
9 Years Ago
Automated Windows Build #13
9 Years Ago
Compiling works
9 Years Ago
added new cloud city landing lights adding cloud city cloth anims
9 Years Ago
added new cloud city landing lights adding cloud city cloth anims
9 Years Ago
Addding more stat modifiers to various effects, renaming stuff
9 Years Ago
Config progress
9 Years Ago
anim
9 Years Ago
- Standalone floor base prefab
bot
9 Years Ago
Automated Windows Build #12
9 Years Ago
- Added a 4 turret floating turret
bot
9 Years Ago
Automated Windows Build #11
9 Years Ago
Fixed float/fly console exploit
9 Years Ago
Subtract 2200, 2198, 2197, 2196
9 Years Ago
merge from main
9 Years Ago
some material tweaks
9 Years Ago
SOC Branch
9 Years Ago
More SOC work
9 Years Ago
Better building block rotation and upgrade error messages
9 Years Ago
- Reduced cooldown timers from 15 to 10 seconds
9 Years Ago
Fixed door collider not being solid after placement
9 Years Ago
Added atmospheric music 15
bot
9 Years Ago
Automated Windows Build #10
9 Years Ago
Cleaning
9 Years Ago
Basic floorplan drawing implemented.
9 Years Ago
- Decreased the suck-in range of energy batteries so the player has more risk to collecting them mid-fight
9 Years Ago
- Enemies now have the ripple effect again (only spikey thigns had it) - Shield pickups in - Enemies have 1% chance to drop shield - Crates have 2% chance to drop shield
9 Years Ago
Cleaning
9 Years Ago
Re-assign the DecisionContext.Target earlier in DM
9 Years Ago
Agent+DecisionMaker grabs the nearest SOC child
9 Years Ago
updated flowmaps to work with net on lava court
9 Years Ago
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9 Years Ago
Automated Windows Build #9
9 Years Ago
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9 Years Ago
- and the coin trail...
9 Years Ago
- Changed currency stuff to yellow/gold
9 Years Ago
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9 Years Ago
Updated ignores
9 Years Ago
Cleaning up
9 Years Ago
Setting up the building editor...
bot
9 Years Ago
Automated OSX Build #8
9 Years Ago
texture size changes
9 Years Ago
- Rooms now store a list of their spawn locations before deleting the spawner scripts - BaseEntities that are spawned by a room now keep a reference to their parent room