155,854 Commits over 4,536 Days - 1.43cph!

5 Months Ago
merge from mortar_prototype
5 Months Ago
Merge from workbench_upgrades
5 Months Ago
Fix defensive upgrade description.
5 Months Ago
Merge from Main
5 Months Ago
Merge from main
5 Months Ago
- ExecuteOverlapSphereCommands uses a NativeArray for commands (again) - Use dependsOn jobhandle as a dependency for validateJob when in debug mode
5 Months Ago
Industrial Storage - corpse meshes, gibs tweak
5 Months Ago
merge from main
5 Months Ago
set skin id on crypt building skin to 10472 which is the same as the steam pack id
5 Months Ago
merge from storepage_crypt
5 Months Ago
Fixed crypt store page building tier icon
5 Months Ago
merge from main
5 Months Ago
vanity cabinets a/b/c/d lods and prefab setup collisions
5 Months Ago
merge from main
5 Months Ago
workbench upgrades can no longer be crafted for researched
5 Months Ago
merge from mortar_prototype
5 Months Ago
merge from crypt_building_skin - store icon and square images for steam on sitem
5 Months Ago
square images for crypt bulding skin steam item
5 Months Ago
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5 Months Ago
missing .mat
5 Months Ago
merge from deepsea_loot_balance
5 Months Ago
Compile fixes
5 Months Ago
Added simulate button to LootFill component
5 Months Ago
Nerfed deep sea PT boat loot
5 Months Ago
merge from main
5 Months Ago
low fences colliders
5 Months Ago
merge from main
5 Months Ago
merge from main
5 Months Ago
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5 Months Ago
merge from Quickfire_FloatingCityVendor
5 Months Ago
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5 Months Ago
Added another female/light player seed
5 Months Ago
Attempt at fixing protobuf length generations on mac by using integer math instead (ato avoid platform floating point)
5 Months Ago
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5 Months Ago
project_generation_proto_files -> main
5 Months Ago
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5 Months Ago
merge from mainmenu_bits
5 Months Ago
image changes
5 Months Ago
Store cart blur
5 Months Ago
include proto files in project generation extensions so you can search for proto files in rider