161,309 Commits over 4,597 Days - 1.46cph!

1 Year Ago
Merge from naval_update, take PlayerBoat.Server from source cus plastic is fucked
1 Year Ago
Merge from refactor_creation
1 Year Ago
turret_viewmodel -> naval_update
1 Year Ago
corrected Sail's CacheIsWindBlocked check to handle realmed colliders - tried batching this but there's not enough casts for it to be worth the overhead
1 Year Ago
Turn off viewmodel for now
1 Year Ago
comments
1 Year Ago
Remove double call to cache parts when loading. Fix trigger issue.
1 Year Ago
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1 Year Ago
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1 Year Ago
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1 Year Ago
Combine create and load init, remove now redundant duplicated code.
1 Year Ago
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1 Year Ago
Metal Plate LODs - Male/Female
1 Year Ago
FC3 s2p
1 Year Ago
fixed incorrect material definitions block on a walkway prefab fat trimming casino barge set dressing on the ground floor
1 Year Ago
Undo: 135590 - ISubscriberStrategy.GatherSubscriptions outputs whether it has fully or partially gathered subscriptions After implementing throttling realized there's a better way(invalidate grid sbuscriptions for spectator) - thottling solves only half of problem Tests: editor compiles
1 Year Ago
wip cleaning up creation code
1 Year Ago
Roadsign pants LODs + fixed normals
1 Year Ago
merge from untranslated_strings_fix
1 Year Ago
Fixed untranslated strings showing the token instead of defaulting to English
1 Year Ago
vendor_ui_drone_accesibility -> main
1 Year Ago
more stomped map fixes
1 Year Ago
Reducing per pixel complexity on FC materials - pass 2
1 Year Ago
merge from fix_colourpicker_gradient -> main
1 Year Ago
Fixed broken drone phrase
1 Year Ago
Fix colourpicker not adjusting to linear colour space
1 Year Ago
Rverted a bunch of the stomped drone changes
1 Year Ago
boat engines don't apply force when boat isn't in water
1 Year Ago
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1 Year Ago
Reducing per pixel complexity on FC materials - pass one of a few
1 Year Ago
Fix merge conflicts
1 Year Ago
Merge from horse_medsyringe_healing
1 Year Ago
Fix horse buff icons not disappearing on the client when the modifier gets removed Rebalance speed boost following feedback
1 Year Ago
merge from hackweek_automatedtesting
1 Year Ago
Added commands to print the test list in a readable format Code cleanup
1 Year Ago
main -> vendor_ui_drone_accessibility
1 Year Ago
Fix prediction NRE for NPCVendingMachines
1 Year Ago
Roadsign jacket LODs + fixed normals
1 Year Ago
merge from bot_exec
1 Year Ago
removed scrap costs from softcore workbenchs
1 Year Ago
restore WB tax reductions codegen
1 Year Ago
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1 Year Ago
Changed WaitUntilAllSpawned to use WaitUntilWithTimeout Test list
1 Year Ago
Fixed Shreddable_PickupTruck only being destroyed on the server by DestroyOutsideMonument when spawned using commands
1 Year Ago
Added a test spawning and killing all entities, looking for NREs
1 Year Ago
Normal fix on coffecan helmet repose
1 Year Ago
merge from main
1 Year Ago
No need to cache saild wind blocked status if not lowered
1 Year Ago
Cherrypick RendererBatch changes from 134527, prevents monument prefabs reimport when switching in between CLIENT and SERVER