reporust_rebootcancel

133,328 Commits over 4,293 Days - 1.29cph!

5 Years Ago
Merge from main
5 Years Ago
Config tweaks
5 Years Ago
Fixed that the first monument that was placed (usually a harbor) would nearly never be connected to the road network
5 Years Ago
Trails use same costmap resolution as roads (allows them to find paths from much further away)
5 Years Ago
Latest non-beta Steam DLLs for Windows and Linux dedicated servers
5 Years Ago
HDRP custom maps remaster (archipelago, canyon, craters, oasis, range)
5 Years Ago
More EAC disabling for spectators
5 Years Ago
▋ ▉▊▊█▉ ▌▌█▅ ▊▅▅▆▇▄▌▌▍▍▍▌▊▋▆▍▊▋ █▊▍▆▄▇▄█▌▋▍▉▍ ▊▊▄▌▄▇ ▋█ ▅▇ █▅▉▉▍ ▍▌▇▉▌▅▇ ▌▅▇ ▄▋ ▅▌▅▅▌█▍ ▇▆ ▊▍ ▅▉▌▆ ▆▆
5 Years Ago
▆ ▆▍█▍▊ █▇▇▋ ▌▇█▋▊██▆▍▉▌▉██▅▆▋▅▅▌▊▄▊▇▋█▄▅▋▍▅▇ ▄▍▇▆▄▋▇▄▆ ▍█▆▇▊▋█▆▋▌
5 Years Ago
▋ ▍▆▆▉▋ ▍▌▆█ ▅▉▋▅
5 Years Ago
▆ ▊▉▍▄▌▉▇▄▄ █▋▄ ▊▆▅▊▍▌▋▉▅▅ ▋▍ ▍▄▌▊▆ ▌█▌▇▄▇█▋█▌ ▊▌▌▋▆ █▇▋ ▅▌▄▄▍▌▍▅ ▉▋▄▄▌▊▋▌▅▍▍▋▊▌▋▌▉▄
5 Years Ago
▋ ▇▌▋▊▄▄▌ ▍▊▊▍ █▅▉▉▆▇▌▇█▌▍▇▌▇▅▆▇ █▉▆█ ▆▊▇▉▄▆▆
5 Years Ago
Changed demo.splitmegabytes default value to 200 (from 100)
5 Years Ago
Prioritize terrain texture adjustments from larger roads over those from smaller roads or trails
5 Years Ago
Fixed trails being too thin and jagged on sand (looks bad)
5 Years Ago
▄ ▍▇▋▇▊ ▌▇▇▌▍ ▄▍▉ ▄█▅ ▆▋ █▋▊▅▊▇ ▅▌▅▍▇▊▍█ ▅▍▄█▊ ▇█▄▅█▄▅▅▆▊▊ ▄▇▇▊▊ ▋█▋▊▇ ▆▋▊▇▍▅▄ ▊ ▋▊▍▄█ ▌▇█▊▅▄▉▆ ▌▆▉▍ ▄▆ ▆▋██▇▋▇ ▅▊▇▋ █▌▄██▄▊▍ ▌▉▇▆▅ ▆▊▅▅▇ █▅▇▌▌ ▌▍▇ ▅▊▆▅▊▊ ▄▌▊▆█▋▇▆ ▌▍ ▆▋▍█ ▇▆▊▉▆▋▅▆█ ▊▍▆▉▅▍▄ ▋▋▌▊▆ ▆▊█▋▇▄▆▆█▊▅▌█ ▄▍▍▊ ▍▍█▋ █▄▆▆ ▅▆▇▋▆█▍ ▆▆▄▉▅▌ ▌▋▍▄▄▍▌
5 Years Ago
Ignore EAC auth for spectator client (they need a password only the server owner would know)
5 Years Ago
Cleanup
5 Years Ago
cost tweaks
5 Years Ago
reactive target now require a hammer to pickup
5 Years Ago
Fixed some placement and ground watch issues
5 Years Ago
▋▌▉▋ ▄ █▉▇▊▊ ▊▅▇▆▆ ▋▆ ▉▇▄ ▍▅▋▋ ▄▅▌█▅▅█▆ ▋▌ ▄█▌▅▄█▇▆██▋▌▉▇▆▅ ▊▄█▌▍ ▉▄▋▋▍▉▄ ▆▉ ▅█▇▉▆▋▌▅▉▌▋▊▋ ▇▄▅▉█▆▍██▋▍▌█ █▄ ▇▄▍▆▄ ▍▆▆ █▍▅▉▆▉█▉ ▄▆▌▋▋▉
5 Years Ago
▋▆▅▆▅▊ ▊▇▇▍ ▆▉ ▍▆▌█▇▇ ▆▆▊▋█▄▌▌▅▆ ▉▉▋▊▍▋
5 Years Ago
Cleanup
5 Years Ago
Update icon
5 Years Ago
Fixed top section gibs appearing for every piece of the elevator
5 Years Ago
Updated ground watch layer to include deployed
5 Years Ago
Disable update loop on elevator when it's not actively moving
5 Years Ago
Animate lift buttons
5 Years Ago
Better LOD values for elevator buttons
5 Years Ago
Fixed lift cable not animating Added ground watch components to elevator
5 Years Ago
Remove unused parent entity
5 Years Ago
Hopefully fixed thrown explosives getting parented to disabled parents on the client
5 Years Ago
Remove some unused logic
5 Years Ago
Expanded bullet penetration bounds on shaft sides
5 Years Ago
Doubled crush damage
5 Years Ago
File cleanup
5 Years Ago
Merge from main
5 Years Ago
Particle scene
5 Years Ago
Fixed weird splash sub-particle count spikes on rain.
5 Years Ago
Missing mat
5 Years Ago
Clouds cover auroras now + other smaller iterations
5 Years Ago
Fix windmill not rotating to the wind direction
5 Years Ago
Some more stuff for building
5 Years Ago
▅ ▉▍▋▇ ▍▄▆▅▇ ▄▆▄ ▋▊▆█▆ ▉▅▅▇ ▄▍ ▆▅ ▋▅▇▉▅▌▉▅▆ ▆▊▄▆▉ ▌██ ▆▍▅ ▍▍▉███▅ ▅▇▌▉▍█▆▅ ▌▌ ▉▅▆▋ ▍█▇▉ █▍▄▇
5 Years Ago
Fix server build
5 Years Ago
Fix StringPool exception when the manifest lists the same string twice (merging? this warns if there's a possible collision anyway)
5 Years Ago
▄ █▅▌▉█▆▆ ▊▌▅▅ ▇▊▌▋▋▋ █▊ ▊▇▇▉▌
5 Years Ago
Disable AnimatorLOD in spectator builds Disable occlusion culling when the render controller initializes
5 Years Ago
Hide spectator from snapshots Disable foliage and decor refresh because they don't get rendered Move the sky so it doesn't render weird