137,801 Commits over 4,474 Days - 1.28cph!

1 Year Ago
Fix being able to reskin the legacy high wall while standing on the walk way
1 Year Ago
Ensure invoke handlers profiler is initialsied on the first run of LateUpdate - prevents new menu NRE's when loading up the menu
1 Year Ago
Fixed demo close button not closing demo window
1 Year Ago
Ensure quit button quits
1 Year Ago
pilot hazmat storage texture polish pass, uv2 emissive and small lights
1 Year Ago
Capture a local copy of the browser list before checking on query complete
1 Year Ago
Fix session modal turning itself off
1 Year Ago
Session will fix trying to auto sort its prefab state
1 Year Ago
Fix 'no servers found message' being unreliable at best
1 Year Ago
Make sails visually point "forward" regardless of placement
1 Year Ago
merge from main
1 Year Ago
Bunch of store fixes and tweaks
1 Year Ago
Fixed skin viewer appearing over the popup overlays
1 Year Ago
Fixed padding and styling issues in settings screen Updated safe mode popup
1 Year Ago
Calculate buoyancy point locations dynamically for player built boats during creation, resulting in more stable boats.
1 Year Ago
Fixed anti aliasing setting not applying
1 Year Ago
Store modal now appears over the sub navigation Tweaked blur and colors Tweaked python and large backpack skin viewer
1 Year Ago
Skin viewer: fixed beenie skins not loading, fixed legacy workshop skins not resetting correctly
1 Year Ago
Small refactor of dimensions debug draw and order of init calls.
1 Year Ago
Skin viewer: fixed transparency issue with discord trophy
1 Year Ago
Fixed loading screen tooltip icon
1 Year Ago
Fix for empty boat building stations not being able to enter edit mode.
1 Year Ago
Force buoyancy point data refresh/save as part of buoyancy calculation, ahead of dynamic buoyancy location implementation. Remove some debug logs.
1 Year Ago
Remove the duplicated preprocess logic in FileSystem_Warmup, much less error prone this way Remove world asset warmup since they can just be warmed up on demand now Fixes bootstrap asset scene prefabs being instantiated for preprocessing when they shouldn't need to Also fixes prefab assets being preprocessed in the editor when not in client+server mode
1 Year Ago
Preload weekly skins assets when warming up the store
1 Year Ago
merge from main
1 Year Ago
Remove UI prefabs from server bundles
1 Year Ago
Make sure the store page is initialized before the settings page Compile fix
1 Year Ago
Initialize FlexLayoutManager in Start instead of ClientInit, bootstrap UI needs it
1 Year Ago
Merge from parent
1 Year Ago
Merge from main
1 Year Ago
Log exception when failing to warmup main menu
1 Year Ago
Fixed twitch rival trophy 2023 steam item using the 2022 trophy item name
1 Year Ago
Gesture UI warmup NRE fix attempt
1 Year Ago
Some skin viewer and store code cleanup
1 Year Ago
Merge from trimmed_asset_warmup/scene_warmup
1 Year Ago
Pull gamemode prefabs into the bootstrap bundle in server builds because convars touch it before asset warmup runs Improve handling errors loading the bootstrap asset scene
1 Year Ago
Run PrefabAttribute preprocess during bundling because RigidbodyInfo needs it Has to be run while bundling because rigidbody components are removed client side, but RigidbodyInfo preserves some of its fields for the client
1 Year Ago
Skin viewer: tweaked all the remaining items
1 Year Ago
very wip pilot hazmat storage model and materials
1 Year Ago
Added first pass cinematic rig for Pilot Hazmat
1 Year Ago
Skin viewer: DB, F1 grenade, M39, sword, satchel, stone hatchet, waterpipe, pants
Rin
1 Year Ago
Terrain progress
1 Year Ago
Skin viewer: bow, bone club, bone knife, combat knife, custom smg, hatchet, jackhammer, L96, longsword, M249, pickaxe, pump shotgun, salvaged pickaxe, stone pickaxe, snow jacket
1 Year Ago
Header nav buttons and weekly skin reset counter styles
1 Year Ago
Improve modal styling, steam inventory buttons and store general scroll bar
1 Year Ago
New colours added, checkbox fully clickable, sidebar colours
1 Year Ago
Some skin viewer tooling to help setting up the 2 billions items left
1 Year Ago
Fix RidableHorse.PreProcess NRE on client due to missing rigidbody
1 Year Ago
Allow running TrainCar preprocess during bundling too because it depends on some objects deleted by RealmedRemove