199,215 Commits over 4,140 Days - 2.00cph!

37 Days Ago
Merge: from main
37 Days Ago
Merge: from main Missed backout CL
37 Days Ago
subtracting bag_phrase_standardisation - wont do
37 Days Ago
merge from kill_bees_command
37 Days Ago
merge from collisionmeshdata_error_fix
37 Days Ago
merge from bag_phrase_standardisation
37 Days Ago
merge from improve_rug_pickup
37 Days Ago
merge from train_disconnect_fix
37 Days Ago
merge from clone_icons_fix
37 Days Ago
2-week yolo merge from main
37 Days Ago
Simple AO baker implementation
37 Days Ago
trawler latest props progress
37 Days Ago
subtract print_light_counts
37 Days Ago
merge from adjust_shelf_pickup_volumes
37 Days Ago
merge from tutorial_jungle_rock_fix
37 Days Ago
merge from abyss_containers
37 Days Ago
merge from BowWeapon_cleanup
37 Days Ago
merge from print_light_counts
37 Days Ago
merge from train_clipping_parent_fix
37 Days Ago
Merge from mixing_item_delete_fix
37 Days Ago
Fixed mixing table sometimes deleting ingrendients when they cannot be stacked due to spoiling
37 Days Ago
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37 Days Ago
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37 Days Ago
More cleanup Added "Block from Mannequin" field on ItemModWearable, enabled on inflatable outfits
37 Days Ago
More cleanup, update icon
37 Days Ago
Cleaned out a bunch of stuff we're not planning on using - scrubbing animations, manual joint posing Removed female mannequin version
37 Days Ago
Mannequin uses new mesh
37 Days Ago
Merge from hackweek_manny
37 Days Ago
Merge from main
37 Days Ago
Mouse wheel keybind support + wire slack keybinds to the new settings menu
37 Days Ago
Merge from parent
37 Days Ago
Minor cleanup for CeilingLight
37 Days Ago
merge from main
37 Days Ago
Fixed wire slack not working with string lights
37 Days Ago
merge from main
37 Days Ago
merge from mousewheel_binds_fix
37 Days Ago
Can now bind mousewheeldown and mousewheelup from the settings
37 Days Ago
Added binds for wire slack Also fixed the options menu defaulting to the controls tab
37 Days Ago
Fixed mouse wheel key combos not being bindable
38 Days Ago
Fixed LR300 steam item description generation
38 Days Ago
Fixed some compile warnings Added more sanity checks Prop fading changes If prop min fade distance is below 0 (i.e. -1), it will be set to max fade distance if max fade distance is below 500. This avoids props being always transparent in this scenario, even when walking up really close to it.
38 Days Ago
hanging lights
38 Days Ago
Manifest
38 Days Ago
Merge from trimmed_asset_warmup
38 Days Ago
Try to only bundle referenced prefabs since Unity doesn't like us selectively warming them up
38 Days Ago
merge from main
38 Days Ago
fix water rendering issues on macOS
38 Days Ago
merge from session_analytics
38 Days Ago
Added session_start and session_end events Added session_id field to every events
38 Days Ago
merge from main