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129,093 Commits over 4,232 Days - 1.27cph!

2 Years Ago
interference spark sound
2 Years Ago
Flattened angle check for accessing the admin panel of a vending machine, fixes not being able to access admin controls if the vending machine is higher than the player but still within interact range
2 Years Ago
HuntingTrophy_Large texture polish
2 Years Ago
Apply same fix to beach towel
2 Years Ago
Fixed sometimes not being able to use the wire tool when standing on top of sleeping bags, modular car lifts or beds Culprit: can't use wire tool if the players eyes are intersecting a prevent building volume, these entities have large prevent building volumes that the player can easily stand inside. Applying the IgnoreWireCheck tag to these colliders fixes the issue
2 Years Ago
Sleeping bags now check whether they're inside a No Respawn Zone
2 Years Ago
Updated SpawnOptions protobuf message to allow for sending different availability states, instead of just occupied or not. Now we can send OK, occupied, underwater, or in a No Respawn Zone
2 Years Ago
Merge from main
2 Years Ago
Update workbench trigger right when player enter or leaves a workbench trigger (rather than waiting up to 2 seconds)
2 Years Ago
S2P compound, for the water catcher changes (fix water catcher NRE on new saves).
2 Years Ago
brutalist sitem
2 Years Ago
Assigned the correct gibs to storage_barrel_c prefab
2 Years Ago
Added wolf head to HuntingTrophy_Large Added rope border to shark, deer and horse HuntingTrophy_Large material updates
2 Years Ago
save/load fix
2 Years Ago
Slightly brighter underwater visibility.
2 Years Ago
merge from main
2 Years Ago
baseline
2 Years Ago
Reduced water pump preventbuilding volume
2 Years Ago
merge from main
2 Years Ago
merge from particle-fade-mod
2 Years Ago
2 Years Ago
merge from gnb_startup_nre
2 Years Ago
Changed Minecart Planter from 3 Seed Slot to 2 Seed Slot
2 Years Ago
Fixes to internal screen space shadows
2 Years Ago
merge from main
2 Years Ago
Fix NRE presumably when sending an entity that is destroyed on startup
2 Years Ago
Fixed compile error when no frame blending is used + removed debug output
2 Years Ago
Added to a few more tansparent shaders
2 Years Ago
API Cleanup
2 Years Ago
Single weapon rack variation 3 LODs and gibs textures and materials initial prefab setup
2 Years Ago
fixed the soil renderer not being assigned on minecart planter
2 Years Ago
forgot to link deployable prefabs in item defs
2 Years Ago
Water Jug Charitable Rust icon
2 Years Ago
Manifest
2 Years Ago
minecart.planter.deployed prefab setup, basic item definition
2 Years Ago
Updated Minecart Planter GIB FBX to have correct rotation.
2 Years Ago
Updated Minecart Planter to have correct FBX and Collider Rotation
2 Years Ago
storage barrels prefabs setup, basic item definition
2 Years Ago
Entrance z-fighting fix Fixed broken vertex colors on train tunnel pavements
2 Years Ago
moved storage barrel folder content to dlc folder
2 Years Ago
moved bar doors folder to dlc folder
2 Years Ago
small battery output, capacity buff
2 Years Ago
Updated storage barrels colliders and LOD0
2 Years Ago
correct pickup/repair item definition
2 Years Ago
item definition manifest
2 Years Ago
frontier bar doors files
2 Years Ago
phrases
2 Years Ago
merge from oct_balance
2 Years Ago
merge from trap_optimize
2 Years Ago
merge from building_skins_4