reporust_rebootcancel

139,291 Commits over 4,383 Days - 1.32cph!

2 Years Ago
subtracting 95063 - compile issue
2 Years Ago
3p minigun - shortened fire anim to be more responsive
2 Years Ago
Fixed bug in orbitting causing radians to be converted to radians - this was causing inaccurate calculations on points Ensured fixed orbit works the same as the old orbit Bunch of debug stuff Fixed entry into orbit strafe
2 Years Ago
Fix NRE in Performance Logging Try catch & log error rather than throwing exception Prevent NRE in EventRecord.AddObject() incase null objects are ever passed in
2 Years Ago
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2 Years Ago
3p minigun fire animation shortened from 30 to 15 frames
2 Years Ago
updated sks mesh
2 Years Ago
Fixed MaterialSetup not working inside monuments (prop / environment volume spawn order issue)
2 Years Ago
updated 4k textures for cinematics
2 Years Ago
added camera animation to deploy and admire anims
2 Years Ago
postit note
2 Years Ago
Smoothed out harbor_1 terrain in an attempt to prevent players from getting stuck
2 Years Ago
sks texture updates
2 Years Ago
Fixed visualize texel density shader error + now works in edit-mode
2 Years Ago
subtracting 95037 pie_menu_phrases - fixes greastures NRE and collectible pickups
2 Years Ago
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2 Years Ago
merge from save248
2 Years Ago
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2 Years Ago
edited minigun view model deploy and admire animations
2 Years Ago
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2 Years Ago
OrbitStrafe state now attempts to flow nicely from a strafe state when swapping
2 Years Ago
Restored Unity version to 2021.3.35f1
2 Years Ago
Snapped all crates on cargo ship back to the ground
2 Years Ago
oilrigs s2p
2 Years Ago
fixed flickering decals in moonpool
2 Years Ago
Enabled custom convex env volumes for oilrig sat tube complex parts (moonpool, tubes)
2 Years Ago
missing materials
2 Years Ago
fixed colliders of barges being too skinny
2 Years Ago
set up viewmodel renderer script with ammo belt materials included
2 Years Ago
Fix minigun belt lod glitch
2 Years Ago
merge from save248
2 Years Ago
missing material config effect specific to objects using Particle layer already in default state
2 Years Ago
Fixed left over volume under the ladder area of module_1200x1800_ladder_moonpool
2 Years Ago
merge from pie_menu_phrases
2 Years Ago
merge from tutorial_island
2 Years Ago
merge from toolcupboard_retroskin
2 Years Ago
added stairs near bridge on H2 to help getting up the dock
2 Years Ago
merge from save248 - staging wipe
2 Years Ago
network++ save++
2 Years Ago
fixed plywood mossy set having part. layer on by default
2 Years Ago
extended prevent building zone in both harbors with a bias towards the sea S2P
2 Years Ago
merge from Minigun_2024
2 Years Ago
Automatically upload procedural maps to our backend so that all Rust servers allow players to download maps instead of generating them on first join Downloading the maps is much faster and way less resource intensive Can be disabled by setting server.autoUploadMap to false
2 Years Ago
List pooling
2 Years Ago
Merge Main -> Bikes
2 Years Ago
Added a prefab information to CargoShipTest so it can appear localised and with an icon on the death screen It's currently missing an icon
2 Years Ago
minigun sounds
2 Years Ago
Fixed cranes picking up containers not properly aligning their coliders on the server, leading to flyhacks and bad movement
2 Years Ago
New sprint input networking. Rename smowmobile protobuf to smallVehicle since it's shared with bikes. Network++ Also fixed snowmobile not sending fuel fraction in save/load.
2 Years Ago
Merge from main