133,244 Commits over 4,262 Days - 1.30cph!

5 Months Ago
Add tooltips to play page prefabs for extra info
5 Months Ago
setting up 3p minigun anims,entity and and override controller.
5 Months Ago
5 Months Ago
Merge from parent
5 Months Ago
Merge from main
5 Months Ago
Setting up 3p SKS anims,entity and override controller
5 Months Ago
merge from metal_detector_dropped_items
5 Months Ago
merge from fix_attackheli_headlights
5 Months Ago
compile fix
5 Months Ago
merge from new_menu
5 Months Ago
Added a close button to the skin viewer when full screen
5 Months Ago
Fixed HttpImage GenerateMipmaps setting not working
5 Months Ago
Fixed cart item not spawning in builds Added store.clearcart command
5 Months Ago
Merge from mission_tutorial_reset_fix
5 Months Ago
Skin viewer locker tweaks
5 Months Ago
Added ScrollRectDisable to the store, settings and inventory scroll rects Some store optimisations
5 Months Ago
Selectively reset mission state when starting a tutorial, prevents mission complete status of non-tutorial missions getting stomped
5 Months Ago
merge from new_menu
5 Months Ago
Tab button style update again
5 Months Ago
Revert 126315, has dependencies to Facepunch.System
5 Months Ago
Fixed workshop editor skybox slider regression
5 Months Ago
Merge from hardcore_refresh
5 Months Ago
merge from new_menu
5 Months Ago
Deleted old workshop menu code and prefabs
5 Months Ago
Another loot spawn change to try and resolve these game mode issues
5 Months Ago
Fixed ingame post process messing with the skin viewer post process layer
5 Months Ago
Tab button style update, plastic please
5 Months Ago
Moved FlexGridsElement in flex folder
5 Months Ago
Workshop - Lock page buttons accordingly - Added a confirmation popup before starting the workshop scene loading - Prevent the menu to close when pressing escape if the workshop editor is loaded
5 Months Ago
Merge from main
5 Months Ago
Workshop filtering dropdown
5 Months Ago
Workshop window is closed correctly when switching tabs
5 Months Ago
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5 Months Ago
Fixed HttpImage not firing OnImageLoaded callback at all times
5 Months Ago
Workshop scene linked, "my items" buttons
5 Months Ago
Restored window states in main prefab
5 Months Ago
Workshop menu baseline
5 Months Ago
Enable Jalopy idle_running animation without hl2_episodic convar This applies to all vehicles, even modded ones, if they have an animation bound to ACT_IDLE_STIMULATED Fixed a regressive Lua error with Player:AddCount (Community Contrib) Minor cleanup Prevent certain code making shotguns emit a damage event for each pellet The "TraceAttackToTriggers" system for bullets would cause the shot entity to have a separate damage event for each pellet for a shutgun shot.
5 Months Ago
Minor cleanups Move css/episodic VPKs to sourceengine/ and rename them more under friendly names, such as content_cstrike.vpk, and prevents unnecessary work on the build server Fixed regression with loading workshop saves
5 Months Ago
Minor cleanups Move css/episodic VPKs to sourceengine/ and rename them more under friendly names, such as content_cstrike.vpk, and prevents unnecessary work on the build server Fixed regression with loading workshop saves
5 Months Ago
Update: DemoBuildingsViewer - use processed protobufs, instead of raw demo protobufs, for scene spawning - Benchmark.Building no longer caches raw protobufs This standardizes logic between benchmarks and the viewer tool. Tests: opened a couple bases from a demo
5 Months Ago
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5 Months Ago
Minor cleanups Move css/episodic VPKs to sourceengine/ and rename them more under friendly names, such as content_cstrike.vpk, and prevents unnecessary work on the build server Fixed regression with loading workshop saves
5 Months Ago
add two toggles to apply tod contrast and tod fogginess to cloud sun color
5 Months Ago
Feedback tweak: Red/Orange balance into more orange.
5 Months Ago
Update: DemoBuildingsViewer - can now recreate entities that have been deleted Tests: spawned a base, deleted a bunch of walls, reimported - all back to normal
5 Months Ago
Feedback tweak: Color nudging some things, based on averaged feedback. Redness & overexposure.
5 Months Ago
Settings dropdown direction improvements