239,472 Commits over 3,837 Days - 2.60cph!

6 Months Ago
merge from nexus
6 Months Ago
sks prefab setup progress
6 Months Ago
Coastal cliff whitebox progress / added more slope and bend pieces
6 Months Ago
Typo in GetHandleNormalFunc
6 Months Ago
Merge fom main
6 Months Ago
Fix photos & headbags not working when inside a backpack
6 Months Ago
Serialize and Deserialize Scene properties such as Time Scale, Fixed Update Frequency, Threaded Animation... joining clients will now have correct values for the Scene. These don't replicate when changed after that though. Fixes Facepunch/sbox-issues#4483
6 Months Ago
player update. speargun anim set edits
6 Months Ago
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6 Months Ago
Fix industrial moving items into empty slots instead of moving items into existing partial stacks
6 Months Ago
When creating networked object from remote (networked), wrap Deserialize and NetworkSpawnRemote in CallbackBatch so that _net is initialized before OnAwake is called. Fixes Facepunch/sbox-issues#4950
6 Months Ago
.meta files
6 Months Ago
TTT: add TTTShowSearchScreen hook More consistent Vector/Angle optional argument handling You can now do Vector( nil, 1, 2 ) and get the expected output. If you need to do that for some reason. Material() function can use .cache files from steamworks.Download
6 Months Ago
Remove all atlas downsampling bullshit, not even being used Backport shadowcache from CS2
6 Months Ago
Fix servers not always removing from favorites.cfg
6 Months Ago
Make CTextureManagerVulkan::GetTextureResource warning only when passed handle isn't invalid, matches behaviour of similar methods BufferedDescriptorSetVulkan: Handle handles with no data properly, e.g 2 queued texture updates where the 2nd one is replaced data in the handle
6 Months Ago
Codegen
6 Months Ago
Missing files
6 Months Ago
Add batch publisher to asset browser context menus draw icons in the asset list name instead of the icon
6 Months Ago
Update test1.prefab
6 Months Ago
Update test1.prefab
6 Months Ago
Update test1.prefab
6 Months Ago
Test
6 Months Ago
Fixed regular switch still showing 1 power usage in the UI
6 Months Ago
Don't clear chat + style + scrolling
6 Months Ago
Tools: Menu.ParentMenu, Menu.RootMenu So you can do stuff like menu.RootMenu.Close() Variable node editing (Facepunch/sbox-issues#5125)
6 Months Ago
Merge from main
6 Months Ago
Use StringTable.Remove instead of StringTable.Entries.Remove when removing Connection from ConnectionInfoManager. Fixes Facepunch/sbox-issues#4983
6 Months Ago
merge from spawn_changes
6 Months Ago
Fixed Smart Switch referred as Switch when looking at IO connection handles
6 Months Ago
Fixed Smart Switch not deployable ~1 meter below ceilings
6 Months Ago
Flip controller contexts once a frame instead of multiple times, breaking Pressed/Released tests when scoping multiple times a frame
6 Months Ago
playerupdate. exported/set up speargun anim set
6 Months Ago
Init JsonUpgrade early (fixes sbox/issues/1513)
6 Months Ago
Render dynamic envmap probes in editor sceneviews too
6 Months Ago
steal chat box + display items picked up
6 Months Ago
Increase air movement correct name on item printer fix glow showing when not looking update scene
6 Months Ago
merge from io_entity_snapping/fixes/2
6 Months Ago
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6 Months Ago
Update base.fgd Update main_menu.properties Minor fixes via LuaLS Deprecated function fixes, type mismatches, extra unused arguments, etc. Convar descriptions Fixed NPC related kill achievements Prevent tiny amounts of damage (< 0.1) taking a whole armor point Fixed inflator tool not working on NPCs (Regression from #1890) Improvements to Spawnicon Editor Convenience buttons to rotate the model, set LOD to highest. Fixed addon presets not importing correctly DCategoryCollapse disabled state visual support Fixed depth issues with DModelPanel when 2+ are overlayed Fixes and changes regarding "Demo To Video" functionality Fix Lua errors when Spawnicon context menu is used after icon removal Visually disable server disabled Sandbox tools Permission system related UI improvements
6 Months Ago
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6 Months Ago
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6 Months Ago
Remove full paths from "Adding Filesystem Addon" Fix floating GMAs not loading correctly
6 Months Ago
Variable renaming fix
6 Months Ago
6 Months Ago
merge from electricity_power_fixes/2
6 Months Ago
Danger zone backend now supports a parent and handles local positions
6 Months Ago
Compile fix again, codegen
6 Months Ago
Proposed fix for heli clipping through the map when the server has low fps
6 Months Ago