136,721 Commits over 4,324 Days - 1.32cph!

12 Months Ago
Optim: Avoid handling null cases in a batch with only non-null values - Also updated the test to spawn entities, since now it's a requirement for the func. This removes the need to juggle data to setup batch operations. Should save a bit of time. Tests: Ran the updated unit tests
12 Months Ago
Updated Bee Grenade Worldmodel FBX and Bee Grenade Worldmodel Material
12 Months Ago
Merge from armor_slots
12 Months Ago
Applied IsArmor flag to all armor slot container mods.
12 Months Ago
Fix for more consistent item swapping
12 Months Ago
Removed unused Bee Grenade Glass AO Map
12 Months Ago
Merge from hopper (new instance of human gib files)
12 Months Ago
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12 Months Ago
resized textures
12 Months Ago
sunken knife world model LODs, prefeb. .entity/.item/icon/.projectile prefabs setup haven't done viewmodel yet.
12 Months Ago
Cherry pick 114193: Fix wolves sliding on spawn
12 Months Ago
Merge from npc_check_spawner_is_on_navmesh
12 Months Ago
Merge from fix_tick_fire_detection_log_spam
12 Months Ago
Merge from fix_fsm_endless_recursion_log_spam
12 Months Ago
Added a different way to process the data and log paths for the DLSS plugin
12 Months Ago
Apply wolf meat change again?
12 Months Ago
Update Bee Grenade Materials and Textures
12 Months Ago
Merge from cookingv2
12 Months Ago
Reassigned changed wolf meat world models
12 Months Ago
Rebalanced temperature on hives
12 Months Ago
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12 Months Ago
Manifest update optimized
12 Months Ago
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12 Months Ago
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12 Months Ago
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12 Months Ago
bees -> crafting_update
12 Months Ago
Merge from cookingv2
12 Months Ago
Changed loot panel title again
12 Months Ago
Horse meat can now spoil
12 Months Ago
Beeswarm culling changes
12 Months Ago
deployed Beehive new collider and prevent building volume
12 Months Ago
Merge from cookingv2
12 Months Ago
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12 Months Ago
- Protobufs - Codegen
12 Months Ago
Cooking workbench icon
12 Months Ago
Merge: from main Tests: none, no conflicts
12 Months Ago
Disabled chicken mesh by default on trophy prefab
12 Months Ago
bees -> crafting_update (needs codegen)
12 Months Ago
Bound new SSS profile to natural beehive.
12 Months Ago
Merge from small trophy chicken head update
12 Months Ago
Swapped protobufer index to try and avoid conflicts
12 Months Ago
Don't discard the whole spawn group if the first valid point is out of the navmesh, fall back to the next points unless they are all out of navmesh
12 Months Ago
Fixed overly large not in sphere check on deployable hive
12 Months Ago
Small texture optimization on the natural beehive. Gave it a bespoke SSS profile, for a more delicious honey look.
12 Months Ago
Cull natural beehive particles at distance
12 Months Ago
Chicken ragdoll axis/stability tweaks
12 Months Ago
Smaller sample position to prevent being spawned on junkpile_base when it's underground
12 Months Ago
- Simplify client progress on the beehive side (just show it as a direct value in load rather than trying anything fancy)
12 Months Ago
Dont share the same tokens as the tooltips
12 Months Ago
fridge power light currently sitting at the bottom front to prevent clipping at the back will need proper setup reuising the power light mesh/materials from the seismic detector