198,617 Commits over 4,140 Days - 2.00cph!

1 Year Ago
Merge Main -> SkinViewer
1 Year Ago
Merge from main
1 Year Ago
Fixed spraycan not reassigning the owner id of entities when reskinning to a redirect skin
1 Year Ago
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1 Year Ago
Merge from tutorial_island
1 Year Ago
Show a ping for the campfire and furnace mission step
1 Year Ago
Merge CorpseParentingFix -> Main
1 Year Ago
Tutorial island anims/projects backup
1 Year Ago
Better and safer early-parenting handling for SS corpses
1 Year Ago
Tutorial NPC anims update. Added talking anim
1 Year Ago
Replace the metal frags step with a requirement to produce 10 frags, rather than have 100 in your inventory
1 Year Ago
Fixed tutorial loot barrel throwing r/w gib errors
1 Year Ago
Add more crafting propmts to help text (low grade and hammer) Add a sprinting help popup
1 Year Ago
Reduce crafting times by 75% while in tutorial
1 Year Ago
Split tutorial help prompt triggers out into standalone gameobjects per trigger, loading multiple onto the same trigger volume seems unreliable
1 Year Ago
Added ability for deploy objectives to look up using item defs instead of just BaseEntity (still need to support BaseEntity due to building blocks) TutorialBuildTargets can now detect redirect skins
1 Year Ago
Ensure backpack panel is disabled when it is transparent
1 Year Ago
Make initial crafting objective use proper item names eg. "Stone Pickaxe" rather than just "pickaxe" Update dialogue for NPC in build base convo to more accurately reflect where the base is now Update soft side help text to mention x shaped structure Capitalise bandage on kill the bear mission
1 Year Ago
Fade out player name, underwear pick icon & protection values instead of instant disappearing
1 Year Ago
Merge from main
1 Year Ago
Prevented vendor listings stretching to fit whole section Reduced font sizes Realigned scrollbar
1 Year Ago
Switch from Lerping to animation curves when opening UI
1 Year Ago
Skin bundle update
1 Year Ago
Fixed scrollview with flexbox
1 Year Ago
Skin update
1 Year Ago
Fixed an infinite loop in EnumerateElementsAlongRay when ray has infinite endpos Fix pStudioHdr->length for models that have it out of bounds
1 Year Ago
Skin update
1 Year Ago
ManifestProcessor duplicate skin ID fix
1 Year Ago
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1 Year Ago
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1 Year Ago
Locker skin reimport (manifest update)
1 Year Ago
ManifestProcessor to resolve locker skin issues
1 Year Ago
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1 Year Ago
merge from texture-memory-review2
1 Year Ago
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1 Year Ago
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1 Year Ago
Fix "Painting UI is not open" spam when typing something that starts with P in the F1 console
1 Year Ago
Don't even create the ConsoleWindow or ConsoleInput instances if -noconsole is specified, add null checks Fixes NRE when making sure the console handling is turned off
1 Year Ago
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1 Year Ago
added wind to rope bridges
1 Year Ago
Condensed check down to just checking if there are any markers - not bothering about active state
1 Year Ago
compound level flow update (rooftop rope bridges)
1 Year Ago
netting_b texture set rope bridges set WIP models
1 Year Ago
decal layer 1 for graveyard fence
1 Year Ago
orange van pink mat fix
1 Year Ago
tweaked rope ladder wind adherence (lower)
1 Year Ago
Item drop player remains placeholder models
1 Year Ago
Prevented shelter markers persisting between servers
1 Year Ago
Optimized another 90 textures