241,388 Commits over 3,867 Days - 2.60cph!

1 Year Ago
Move CellPartition to it's own cs file
1 Year Ago
Add pooling to cell allocator system
1 Year Ago
Fix protobuf after merge
1 Year Ago
Added ThreadSafe.CurrentThreadId (fixes sboxgame/issues/issues/3679)
1 Year Ago
Assets from core
1 Year Ago
udpated laser detector mesh and scripts for proper rotation and guide mesh rotation updated prefab accordingly.
1 Year Ago
Re-organise these UI files to be less confusing Re-organise these UI files to be less confusing Add Input.Context Fix gamemenu losing mouse cursor Merge fix
1 Year Ago
Launch config, fix assert in OnNewModel when re-loading an animgraph from disk
1 Year Ago
added waterbase_sign
1 Year Ago
Moved more core assets to asset party
1 Year Ago
Merge from main -> global_networked_bases
1 Year Ago
Delete unused method Fix and simplify condition that could never be true
1 Year Ago
fixed gaps in RHIB removed old LODs and included new LOD mesh (RHIB.fbx) to fix it haven't touched any other element apart from the main body of the boat updated prefab
1 Year Ago
Merge form main
1 Year Ago
Reverting bundle tests from last week
1 Year Ago
Update compiled shaders with AO changes
1 Year Ago
more balance Merge branch 'main' of sbox-sausagesurvivors2 min bullet damage, etc balance nerfs stats panel wip
1 Year Ago
Attempt to treat mousewheel input more logically Continue to update mouse position in relative mode even though it makes no sense
1 Year Ago
Fixed an invisible collider near the smoke stack on small oil rig
1 Year Ago
Fixed meshes randomly disappearing due to using draw call index instead of renderer index
1 Year Ago
reconfigured attack heli mechanism based on BillB's feedback updated textures and materials added new version to the prefab.entity and hid the previous version so bill can gut it
1 Year Ago
Added temp parachute backpack model Detached backpack models from makeshift + nomad Set up all hazmat prefabs to remove backpack models
1 Year Ago
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1 Year Ago
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1 Year Ago
[Pick] Composite baked AO into diffuse lighting
Leaderboard backup, run #4685
1 Year Ago
Missed a prefab in 'Fixed duplicate collider names'
1 Year Ago
Fixed duplicate collider names
1 Year Ago
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1 Year Ago
Setting up Tom's heli turret model WIP
1 Year Ago
Abyss media content
1 Year Ago
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1 Year Ago
Merge Attack Helicopter -> Aux2. Makes attack heli available at Air Wolf, fixes broken Scrap Transport heli.
1 Year Ago
Backups/unsaved
1 Year Ago
Backups
1 Year Ago
Parent merge
1 Year Ago
Merge from main
1 Year Ago
Merge Main -> Aux2
1 Year Ago
Fixed pumpjack belt texture scroller not applying properly while spinning up/down
1 Year Ago
Attack helicopter physics edits
1 Year Ago
Fixed missing attack heli purchase action string
1 Year Ago
Merge Main -> Experimental
1 Year Ago
Fix wrong input name
1 Year Ago
Fix possible NRE
1 Year Ago
plastic likes to randomly exclude some .mat files eh
1 Year Ago
missed files
1 Year Ago
SAR inner barrel missing face fix for rigged version previous fix was for the world model
1 Year Ago
shadowbox for slotmachine fix