reporust_rebootcancel

132,652 Commits over 4,293 Days - 1.29cph!

5 Months Ago
added editor-only debug convar to just spin mouse at a set speed on x-axis
5 Months Ago
PT Boat update
5 Months Ago
Fluorescent light prefab setup, deploy volumes, colliders, io etc
5 Months Ago
merge from storeitem_phrase for todays skin upload
5 Months Ago
Spotlight collider tweaks, added a large interaction collider
5 Months Ago
minor code cleanup
5 Months Ago
Electric table light prefab minor cleanup
5 Months Ago
Added working compass to the new RHIB
5 Months Ago
Update: Test.ServerOcclusion - rewrite perf tests - Also added ParallelJob perf test covering recent Shows that 1k pairs case goes from 2ms to 0.2ms with ParallelJob - hoping it'll carry over to live env. Tests: ran the perf tests
5 Months Ago
Fix max health display applying modifiers twice on the client.
5 Months Ago
Fixed advanced christmas lights spawning disabled bulbs
5 Months Ago
added new mesh for charity plushie 01 set up new prefabs for the new plushie updated textures and materials and set up new material for plushie sash
5 Months Ago
Fixed the propellers not rotating with movement speed
5 Months Ago
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5 Months Ago
Add Waterworld to the scene loader
5 Months Ago
Update: Test.ServerOcclusion - update stale cases with new ones This was much more painful than expected. Need to update the perf test next Tests: ran the unit tests
5 Months Ago
Fix changelog panel looking wrong when first opening it Fix changelog button remaining toggled on if closing the inventory menu whilst changelog panel is open
5 Months Ago
RootMotionStrength applies to rotation properly (slerp reference rotation from previous to current when calculating delta)
5 Months Ago
constraint editor on by default
5 Months Ago
moved constraint editor to handles, re-used Unity's angular joint handles
5 Months Ago
More farm set dressing WIP
5 Months Ago
viewmodel medical syringe - Fixed sound being mistimed when used on wounded player
5 Months Ago
Blockout farm entrance kiosk WIP
5 Months Ago
Bugfix: replacing old occlusion cache to unblock unit tests All expect-true tests are currently failing - need updating the query locations Tests: ran the Server Occlusion tests
5 Months Ago
Update: batched OcclusionLineOfSight now handles sending updates internally (like serial) - driven by OcclusionLineOfSightNoBroadcast - this thing we can test Don't like this encapsulation, but it should prevent issues like missing foundPairs. Tests: none, trivial change
5 Months Ago
Scientist hit reacts and death prototype animations
5 Months Ago
Move field to server only
5 Months Ago
Renamed all lights in the pack to match the other IO items
5 Months Ago
Make sure to reset spotlight spring values on destroy
5 Months Ago
Spotlight: tweaked IO, deploy volumes and colliders Changed the guide mesh
5 Months Ago
Fixed skin viewer quality changing based on the texture quality setting Only works for the store for now, as these are the only readable skin textures
5 Months Ago
Christmas light setup following string light spawning changes Bulbs are poolable
5 Months Ago
String lights can spawn multiple prefabs, picked randomly Batching works with different prefabs and submeshes Spawned point lights are poolable
5 Months Ago
Fix compile error
5 Months Ago
Show error toast if we fail to change a skin because a player is sitting in the skinnable item
5 Months Ago
Make ReportPlayer and ReportBug prefab paths lowercase to avoid transforming it at runtime
5 Months Ago
Enable read/write on backdrop and road_tunnel meshes
5 Months Ago
Don't allow unloading the props asset scenes used by custom maps because some prefabs are needed at runtime via WorldGrid
5 Months Ago
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5 Months Ago
WIP orbital camera setup. Currently swaps cameras with pressing Q, Tab changes lock target, hold right click and use mouse to move orbit. Needs UI setup
5 Months Ago
Updated pilot pack suit media
5 Months Ago
backgroundvideo_fix -> main
5 Months Ago
Convar to force menu background videos to be webm only. Default = true
5 Months Ago
Added textures and set up a material for charity plushie 01
5 Months Ago
Change texture compression on the RHIB controls
5 Months Ago
Bugfix: player replication no longer stutters with UsePlayerUpdateJobs 2 Was iterating over wrong occlusion results - need to refactor to avoid future confusion Tests: 2p session on Craggy with UsePlayerUpdateJobs 2
5 Months Ago
Fix new drybox not spawning on the RHIB
5 Months Ago
gave BurstClothConstraint some rotation gizmos
5 Months Ago
Bugfix: rewrite batched OcclusionLineOfSight to supports sleepers Tests: 2p session on Craggy with UsePlayerUpdateJobs 2, disconnected multiple times - no more out-of-bounds exceptions