reporust_rebootcancel

111,809 Commits over 3,928 Days - 1.19cph!

7 Months Ago
Merge Phrases
7 Months Ago
Update phrases
7 Months Ago
Merge Travelling Vendor -> Main
7 Months Ago
Regen manifest
7 Months Ago
merge from native_memory_stream -> aux1
7 Months Ago
merge from detach_monument_children -> aux1
7 Months Ago
Add convar to toggle DetachMonumentChildren - enabled by default
7 Months Ago
Merge from main -> native_memory_stream
7 Months Ago
Disable "client scene" and "server scene" in S2P because they aren't implemented yet
7 Months Ago
merge from main -> monument_scenes
7 Months Ago
merge from audio_import_music_clips -> aux1
7 Months Ago
Update import settings of audio
7 Months Ago
Travelling Vendor -> Main
7 Months Ago
Ready to go
7 Months Ago
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7 Months Ago
Merged Jarryd's TerrainHeightSet changes
7 Months Ago
Removed terrain filters from cliff prefabs
7 Months Ago
Cherrypicked server override fix
7 Months Ago
Cherrypicked VehicleChassis Workaround
7 Months Ago
Cherrypicked event compile fix
7 Months Ago
Fixed codegen errors
7 Months Ago
Fix preload setting not being preserved after unity 2022
7 Months Ago
Start over on a new branch since we need to keep the original preload settings - cherrypick 99453 (music clips = compressed in memory + preload off)
7 Months Ago
Merge Main -> Travelling Vendor
7 Months Ago
Greatly improved the reliability of pull over checks. Now correctly notices electrical boxes, electric poles, cactus and junkpiles in basically all cases
7 Months Ago
Hill cliffs test
7 Months Ago
Fixed wire isolation resetting itself when looking away
7 Months Ago
handcuffs worldmodel - added static mesh version - added worldmodel prefab - added icon - all hooked up
7 Months Ago
Fixed rear wheels not moving Fixed indicators Vendor now destroys road signs that it comes in contact with
7 Months Ago
a start on set dressing the storage warehouse.
7 Months Ago
Adjusted wheel collider values. Appears to be more stable overall
7 Months Ago
Added cuffs specific wounded anim, hooked up in override controller
7 Months Ago
Dont force network update every fixed update. Seems to provide better results at first glance
7 Months Ago
Merge from force_mount
7 Months Ago
Client now eliminates unsuitable mountables for force mount radial menu show check.
7 Months Ago
Merge from main
7 Months Ago
Distance & LOS checks
7 Months Ago
handcuffs 3p animations updated
7 Months Ago
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7 Months Ago
Prioritise potential mount targets by distancer
7 Months Ago
Redirect mount requests to any vehicle-parent when force mounting a player. Horse mount logic for restrained players to match vehicles (passenger only, never driver)
7 Months Ago
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7 Months Ago
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7 Months Ago
Fixed RF receiver gibs scale
7 Months Ago
merge from searchlight_fixes2
7 Months Ago
Fixed vending machine screens not showing anything
7 Months Ago
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7 Months Ago
Handbrake system to help prevent tipping over when first spawned Swapped collider checks from vis.colliders to overlapspherenonalloc to try and pick up electric poles Better error messages for when the vendor doesnt spawn
7 Months Ago
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7 Months Ago
More wip