reporust_rebootcancel

105,895 Commits over 3,806 Days - 1.16cph!

8 Months Ago
Added no listings message to vendors if they don't have any stock.
8 Months Ago
Set the default font asset in TMP
8 Months Ago
Revert accidental change
8 Months Ago
Adding media and content to building skin pages
8 Months Ago
Update a debug test command
8 Months Ago
Fixed bug preventing single vending machine markers from being pressed.
8 Months Ago
Detector source prefabl cleanup
8 Months Ago
merge from reduce_held_entity_item_counts
8 Months Ago
Reverted ALT+F4 interception displaying safe zone warning
8 Months Ago
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8 Months Ago
Attempt at fixing exception reported by sentry related to UI/AlphaClear shader
8 Months Ago
Store Prefabs and some Building Skin views
8 Months Ago
merge from save246 - Staging wipe
8 Months Ago
exported CNY spear admire animation
8 Months Ago
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8 Months Ago
merge from main
8 Months Ago
merge from metal_detector
8 Months Ago
Merge from main
8 Months Ago
merge from death_marker_compass
8 Months Ago
merge from plant_ripe_stage
8 Months Ago
merge from fix_repair_bench_sfx_2
8 Months Ago
merge from fix_item_equip_swap_slots
8 Months Ago
Fix ragdoll compile when neither SERVER nor CLIENT are defined (build server needs it)
8 Months Ago
Merge from main
8 Months Ago
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8 Months Ago
Force NVG scale 1 and distortion 0 in profile.
8 Months Ago
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8 Months Ago
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8 Months Ago
Expose show death on compass in the options menu (User Interface section)
8 Months Ago
Missed another use of useContinuousCollision on gibs
8 Months Ago
When gibs have useContinuousCollision on, they now use Continuous Dynamic, rather than just Continuous. Hopefully helps with gib->gib interaction
8 Months Ago
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8 Months Ago
Merge from hazmatpipefixes
8 Months Ago
Fixed all diver suit pipe variations appearing all the time (moved all pipe renderers into a child tranform and turned that on and off via backpack notify component)
8 Months Ago
Merge from backpacks
8 Months Ago
Adjust m39 height on backpack
8 Months Ago
Adjust m39 height on backpack
8 Months Ago
Adjust m39 height on backpack
8 Months Ago
Improved holster positioning on m4 shotgun, double shotgun, hmlmg, flamethrower
8 Months Ago
large backpack sound tweak
8 Months Ago
Updated backpack positioning on all pickaxes, hatchets, jackhammer, fishing rod and chainsaw
8 Months Ago
Add global.showDeathMarkerOnCompass convar
8 Months Ago
Cityhall progress
8 Months Ago
Fixed lock slot ID not clearing when door lock is removed. Should fix rare bug where door can't be picked up until a lock is placed and removed again
8 Months Ago
Change delay when picking up backpack from 0.5s -> 1.5s Can configure pickup delay in ItemModContainer Change icon of "looting box" to backpack when looking at backpack on the ground
8 Months Ago
Recalcualte bones for large backpack wearable Reserialize small backpack worldmodel
8 Months Ago
Merge from main -> backpacks