reporust_rebootcancel

111,881 Commits over 3,928 Days - 1.19cph!

8 Months Ago
Added an editor context scene for UI prefabs editing
8 Months Ago
Renamed "Suicide" to "Respawn" in the main menu Adjusted the confirmation popup
8 Months Ago
Fix incendiary ammo not requiring BP for mixing table
8 Months Ago
Fix odd item amounts splitting properly Fix splitter not resetting when dragging items onto your selected item stack
8 Months Ago
Fix item split slider resetting every time you split an item - still resets to half if you split off half or more of a stack https://files.facepunch.com/jakerich/aDIXKDjIfFRGE61D/FlMW109GZ8dB41WI.mp4
8 Months Ago
Attempt #2 taking into consideration all deployables use the same planner entity - fixes stuck placing building block when trying to place mixing table
8 Months Ago
Added a tip explaining how to adjust wire slack
8 Months Ago
merge from main
8 Months Ago
Undo subtract
8 Months Ago
merge from main -> fix_planner_reset_construction
8 Months Ago
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8 Months Ago
Tesla coils and igniters now automatically heal themselves when under building privilege Approximately 8 HP after each decay tick (10 minutes), if not damaged recently
8 Months Ago
vendor turret prefab - model, lods, materials and basic prefab setup
8 Months Ago
Finish making strokes not overlap with themself, which was making it difficult to use low opacity values This makes it behave more like a real painting app where you can't paint over somewhere that you already painted in the same stroke https://files.facepunch.com/Rohan/2024/May/29_11-16-AdvancedNorthernfurseal.mp4
8 Months Ago
Fix NRE when loading into server Fix NRE when switching servers - caused by not removing from static List when monument is destroyed
8 Months Ago
Adjusted FX behave better to occasional rapid movement and sudden directional changes. Performance: Made Bradley mid-air cannon tracers not have super expensive shadow casters, and adjusted light to compensate.
8 Months Ago
merge from allow_barricades_monuments -> aux2
8 Months Ago
Apply same treatment to stone, concrete & sandbag barricades (can't place on monument concrete, can place on the terrain)
8 Months Ago
Added a method to get the current restraining item. Interaction checks now check for surrendering or specific restraint item settings. Suicide can now be blocked by restraint items. (blocked for handcuffs)
8 Months Ago
Wooden barricade only buildable on the terrain parts of a monument, block it on all the concrete parts of a monument https://files.facepunch.com/jakerich/fyl41vRDD6IA5gyt/BM9AhaPzcWubIRbQ.mp4
8 Months Ago
merge from cine_entities
8 Months Ago
merge from SAMVehicleSleep
8 Months Ago
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8 Months Ago
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8 Months Ago
radtown sign metal smooth texture
8 Months Ago
radtown gate lod0
8 Months Ago
Reapply subtract
8 Months Ago
merge from main -> qol_building_blocked_visual
8 Months Ago
Set item locked status correctly. VM now unlocks correctly visually after minigame.
8 Months Ago
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8 Months Ago
Being pushed or taking damage cancels unlock minigame
8 Months Ago
removing unused prefabs
8 Months Ago
added texture mask for radtown shed roof.
8 Months Ago
reworked radtown shed roof to use texture masked material.
8 Months Ago
Added IsRestrainedOrSurrendering. Changes to loot locking. Always allow belt access (surrendering or cuffed) but don't allow the victim to modify belt. Don't lock belt inventory, just prevent moving out of it by the owner. (other inventories are locked) Interaction changes.
8 Months Ago
subtracting 98092 qol_building_blocked_visual
8 Months Ago
subtracting 98091 fix_planner_reset_construction
8 Months Ago
- ▇█▊▆▇▉▆ ▌▆▍▇▋▋ ▍▆▆▍▋▅▋▇ ▊▄▆▉▋▄ ▅▄▍▅█▌▇▇ ▅▄ ▊█▇▅ ▆▇▇▄▊▇▌ ▍▇▆▄▇█ █▊ ██▊▊█▄ ▌▇ ▌▍▍▇▊▄▆▆▆ ▌▊▅▇▋ ▅▍▇▆▆▊ ▋▅▄▇ ▌▋▋▊▄ ▌▍▄▇▄▉ ▄▊▍▆▌▅▍▋▉▌▇▇▋▆▊ ▆▅▌▆▊ - ▊▍▉▉▌▇▊ ▆█▍▉▋▇▆ ▄▆▇ ▄██▋▇ ▉ ▉██▍▇▇▊▋▆▅ █▌▅ ▅ █▇█▉▋▇ ▊▆▉▄█▆▇▌▅█ ▌▌ ▇▇▍▄-█▇-▇▍▌▅▇ ▊▌ █▌▅▍▊▍ ▌▄ ▄▍▇ ▍█▉▄▍ ▋▉▋▆▉▉▋ ▅▇▌▄ ▆▌██▌▌▅▄ - ▇▆▍▉█▍ ▌▆█▊ ▅▄▌▆▍▅ ▊▉▇▇▍ ▄▍ ▉▌▌▊▆▊██▄ ▇█▋▋▋▄▇ ▇▊▆▆▉▅ ▋▅ ▄▌▇▋▇▉▋▅▆ ▆▇▊▉▇ ▊▊ ▄▆▅▋█▉▆ ▇▉▆'▄ ▋▊▋██▄▊▊▇ ▆▋▅█▉▆ ██▇▇▋▄▍ ▊▆▇▍▍▋█▊▍▅▄ - ▉▍▉ █▌▍▊▌▋▇▇▆▄▊▅▆▄▋ ▄▆▉▍▌ ▍▉▅▉▄ ▍▅▊▇▉▅ ▍▊▊▍▊█▋▌▇▊▇▄ ▆▆▋█▇▍ ▌▍█▉ ▅▉▍▊ ▇▉▍▉ ▊▍ ▋▍▋▉ ▉▅▄ ▉ █▊▊▅▊█▌ ▆▆█▋▋█▉▊ ██▄▍ (▍▄▅▍▋ ▍▇▆▇▉▆ ▍▆▌ ▇█▋▍▍▍█ ▌▅▆ █▌▌▉▅▇▆▅/█▅▅▉▆▋▌▆▆▆ ▉▋▄▉█▍▅▄▌)
8 Months Ago
merge from qol_building_blocked_visual
8 Months Ago
merge from fix_planner_reset_construction
8 Months Ago
merge from fishing_changes_june_24
8 Months Ago
merge from HeliDrivingImprovements
8 Months Ago
merge from techtree_workbench_multi_access
8 Months Ago
merge from RepairBenchSkinName
8 Months Ago
merge from io_seismic_sensor
8 Months Ago
merge from small_oilrig_vent_fix
8 Months Ago
reapplying 98066 hackweek_renderlod_collapse
8 Months Ago
oilrigs S2P
8 Months Ago
tweaked volume placement
8 Months Ago
small rig vent prefab was missing environment volumes