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105,895 Commits over 3,806 Days - 1.16cph!

8 Months Ago
updated viewmodel UV's to have left column of lights to be green and right side of lights to be yellow updated albedo texture accordingly
8 Months Ago
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8 Months Ago
Final Lumberjack view
8 Months Ago
mainmenu logo update, removed 10th anniversary
8 Months Ago
merge from map_toggle_option
8 Months Ago
Auto-spin the model slowly until the user interacts
8 Months Ago
Canvas doesn't need world cam stuff anymore now that we moved to using a RenderTexture for the skin viewer
8 Months Ago
dragon rocket launcher sounds
8 Months Ago
Don't try to open viewer if it's a multi-item DLC pack
8 Months Ago
Merge from main -> backpacks
8 Months Ago
cny_dragon launcher world model lods, prefab setup, icon
8 Months Ago
skin approval
8 Months Ago
Merge Main -> SkinViewer
8 Months Ago
Merge from backpacks -> main
8 Months Ago
Compile fix
8 Months Ago
Catch null content in CheckAllParenting
8 Months Ago
Merge from main
8 Months Ago
merge from backpacks
8 Months Ago
Frontier pack store page
8 Months Ago
Fix blocked servers always doing a wildcard match, now aligns with the logic used for banned servers
8 Months Ago
compound scene changes (platforms placement)
8 Months Ago
zipline platforms wip
8 Months Ago
Updated player remains model/lods + prefab update Updated player remains material (still wip)
8 Months Ago
merge from wr_setup
8 Months Ago
Metal detector pegs.
8 Months Ago
Setup pegs for shovel.
8 Months Ago
Setup shovel for all weapon racks.
8 Months Ago
Setup metal detector for frontier DLC single item wall racks
8 Months Ago
Added option to have map button as toggle instead of hold
8 Months Ago
Block equipping a backpack inside a safezone when the backpack you are wearing has items inside it This prevents the backpack being accidently dropped inside a safezone when equipping an empty one Allow backpacks to be stolen by other players inside safezone (default behavior of dropped items) Should be safe because backpacks also stay on corpses when you die inside a safezone (please don't die above one)
8 Months Ago
merge from door_deployment_rotation
8 Months Ago
Setup MD for regular wall and floor standing racks.
8 Months Ago
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8 Months Ago
cny spear admire animation update
8 Months Ago
VM animator NRE fix
8 Months Ago
Set world model object active again. Remove incorrect weapon rack config for now.
8 Months Ago
Setup Frontier Hatchet Basic Viewmodel Prefab
8 Months Ago
ladder hatch rotation
8 Months Ago
Added alpha transitions. They are weirdly broken
8 Months Ago
Frontier Hatchet Folder Setup Imported Frontier Hatchet Viewmodel, Materials and Textures
8 Months Ago
Adding views for Hazmats, Packs and Building Skins
8 Months Ago
Merge "fixed" large backpack wearable
8 Months Ago
Updated largeBackpack.wearable
8 Months Ago
merge from main
8 Months Ago
Fix crafted backpack replacing equipped backpack / going into backpack slot
8 Months Ago
Fixed bug preventing no listings from appearing during fill Disabled pooling temporarily
8 Months Ago
merge from fishing_ramp_fix
8 Months Ago
Picked UI Effect
8 Months Ago
Fixed no listings not showing. Removed redundant toast.
8 Months Ago
Redesign header prefab and adding page graphics