reporust_rebootcancel

121,132 Commits over 4,018 Days - 1.26cph!

6 Months Ago
Fixed pulling interaction not reappearing after being canceled server side
6 Months Ago
Re grouping hierachy of catapult wheels
6 Months Ago
Not this file.
6 Months Ago
Grenade launcher weapon fx de-crappification.
6 Months Ago
Added missing LOD and mesh convars
6 Months Ago
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6 Months Ago
More rendering settings, condensing others.
6 Months Ago
Separating catapult wheels into separate mesh pieces
6 Months Ago
Textures UI
6 Months Ago
merge from main
6 Months Ago
Rendering UI
6 Months Ago
merge from 107427 fix_community_ui_nre
6 Months Ago
Reparented some subemitters like this version of Unity wants them to be, even though the old layout seemed to work fine.
6 Months Ago
New lingering puffs & secondaries to grenades.
6 Months Ago
Another fix for NRE when inventory is open and server shuts down
6 Months Ago
Parent merge
6 Months Ago
Merge from dofexposer_improvements
6 Months Ago
Merge from main
6 Months Ago
Cherry pick 107419, 107420, 107421, 107422 to correct branch
6 Months Ago
Dof Exposer will find any dof post process volume in the scene when resetting
6 Months Ago
Automatically fill in the Post Volume field when making a new DofExposer (if it's on the same gameobject)
6 Months Ago
Added button to copy current in-game values to DofExposer [Button] attributes can access Properties via the isTrue and isFalse parameters
6 Months Ago
DofExposer values are now multiplied correctly when taking hi res screenshots
6 Months Ago
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6 Months Ago
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6 Months Ago
Merge from store-ui-gestures-pack
6 Months Ago
Updated prefab assets
6 Months Ago
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6 Months Ago
6 Months Ago
Reverted incorrect change to PageMedia prefab
6 Months Ago
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6 Months Ago
merge from main - RC
6 Months Ago
Adjusted text sizing on gesture wheel reset to default button
6 Months Ago
Merge from main
6 Months Ago
disable TOD dithering, redundant on top of global post process dither
6 Months Ago
Skin bundles
6 Months Ago
Adding new catapult skinned mesh
6 Months Ago
Hitting something with the battering ram damage its head The ram is unusable when the head is too damaged You can repair it using HQM
6 Months Ago
Fix player copy tool material disk cache comparison (last issue)
6 Months Ago
- Upped crossbow built in magazine to 4 - Enabled fractional reload - Manifest
6 Months Ago
Initial item setup, just a duplicated crossbow for now
6 Months Ago
Extend lod1 to 50m (helps hide sharp lod transition from lod1 -> lod2)
6 Months Ago
Impose use distance on request raise
6 Months Ago
merge from media_projects
6 Months Ago
Codegen (was getting errors)
6 Months Ago
further progress
6 Months Ago
Bugfix: patch sheared frames when exporting json snapshot - In Editor EndOfFrame is called as part of nested GUI, which our profiler shears apart. For now we inject additional marks to maintain callstack structure - left a TODO to properly reconstruct a sheared frame - For now expanding frame scope to cover sheared period Tests: exported craggy snapshot and opened in perfetto - no more randomly trashed frames
6 Months Ago
dropped block scale a little
Rin
6 Months Ago
phrases