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129,372 Commits over 4,232 Days - 1.27cph!

2 Years Ago
Fixed alpha slider having no effect in "Rust/Standard Decal (Poster)"
2 Years Ago
Poster sketch material now editable in editor
2 Years Ago
If a player on a wanted poster is friends with the local client, show the currently assigned steam nickname instead of the username Don't display the streamer mode name for everyone if the player who assigned the wanted poster had streamer mode active Clearing a wanted poster is now a hold action
2 Years Ago
Polaroid poster setup
2 Years Ago
Wanted poster text alignment
2 Years Ago
Don't show the player id on the head info (was for debugging)
2 Years Ago
Moved train signals further away from the track
2 Years Ago
Fixed rail topology not tranferring to entrances
2 Years Ago
+-5% size on the different variants. Looks better in a group vs them all taking up the exact same square space
2 Years Ago
Playername fix on poster2
2 Years Ago
Poster post tweaks
2 Years Ago
Scaled all wanted posters up 25%
2 Years Ago
Changed mirror reflection color buffer format to compact HDR
2 Years Ago
Fixed a few objects not reflecting on mirror (e.g. cliffs)
2 Years Ago
Re-setup skinning knife to work with weapon racks correctly after recent prefab rotation changes.
2 Years Ago
Slightly tweaked slope and entrance environment volumes to make the lighting transition slightly smoother
2 Years Ago
Changed player_preview to facilitate two different post profiles for wanted posters. (Polaroid & sepia) Renamed some stuff to facilitate it.
2 Years Ago
merge from centralized_ban_endpoint_fix
2 Years Ago
merge from companion_retry_logic
2 Years Ago
merge from base_decor_DLC
2 Years Ago
merge from rail_network_link
2 Years Ago
removed confusing additional skinning knife prefabs
2 Years Ago
rail road planter icon rerender
2 Years Ago
Skinning knife - viewmodel model rotated (to play ball with burstcloth setup), rigged and skinned - worldmodel model rotated, rigged and skinned - set up have physics on tie rope, updates to all of its prefabs
2 Years Ago
fixed deploying box ontop of storage barrel
2 Years Ago
Scene2prefab on all monuments that contain underground entrances, this should fix remaining broken materials
2 Years Ago
Fixed some objects not receiving shadows on mirror reflection
2 Years Ago
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2 Years Ago
Fixed shadows missing on Shadow Quality = 1
2 Years Ago
Don't append a / to bansServerEndpoint if it ends with = so endpoints can use query strings instead
2 Years Ago
Add retry logic to the companion server initialization Add app.retry_initialize console command to re-run the companion server initialization if it failed before
2 Years Ago
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2 Years Ago
Fixed wanted poster sketch NRE and not re-appearing after being out of client range
2 Years Ago
Layouts for poster2 and 3. SketchOverlay mask changes.
2 Years Ago
merge from ammo_count_in_chests
2 Years Ago
Fixed light leaks in another stairwell piece
2 Years Ago
Added an end to temp VM
2 Years Ago
Temp VM/setup and somme placement setup work.
2 Years Ago
Fixed SERVER compile errors
2 Years Ago
Adjust bone scales in small hunting trophy so playermodel heads bounds are the correct scale
2 Years Ago
merge fom base_decor_DLC
2 Years Ago
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2 Years Ago
Fixed mirror PlanarReflectionCamera NRE
2 Years Ago
Fixed mirror not reflecting player in standalone
2 Years Ago
testshelf
2 Years Ago
Fixed broken env volume in train tunnel slopes
2 Years Ago
Set skinning knife up for all weapon racks.
2 Years Ago
merge from base_decor_DLC
2 Years Ago
merge from cinematic_bypass_procedural_spawn
2 Years Ago
merge from fish_trap_item_filter