reporust_rebootcancel

132,993 Commits over 4,293 Days - 1.29cph!

6 Years Ago
[D11] Changed Max Cluster size for nodettes to prevent groups of 2
6 Years Ago
[D11] Removed "Loading.." parameter added in 51499 to instead use overridden function, to allow for easier addition of translation keys
6 Years Ago
[D11] Added a check for added controller when attempting to add a new controller
6 Years Ago
[D11] [UI] Removed mip maps from item icon sprites. Updated texture alpha on certain sprites that were missing them and had black backgrounds as a result.
6 Years Ago
Cherry picking 42341 from hdrp (print_foliage console command)
6 Years Ago
[Audio] All audio templates now set a spread value of 0.5 at min distance, spread starts at approx 1 quarter of max distance. This SHOULD fix sounds hard panning. Also set radius of burning torch to 30m instead of 60
6 Years Ago
[D11] Merge with main
6 Years Ago
[D11] Define fix
6 Years Ago
[D11][UI] Missing File
6 Years Ago
█▅▊▆▅▋▍▌▌▍ ▆▊█▄▌ ▅▋█ ▆▆▉▆▇▆ █▆▄▍ ▇▆▍▋▍▋ ▊▉█▍ ▄▍ █▄▊▇▄ ▆▇█▋▇▍
6 Years Ago
[D11[UI][#4194] Improved vendingmachine incrmental controls
6 Years Ago
[D11] Cast demo id properly
6 Years Ago
[D11][UI][#4150] Fixed maintenance message overlap.
6 Years Ago
merge from building_blocks_2020 (includes network++)
6 Years Ago
▋ ▊▅▆▌▇▋ ▇▆▅▉▊▄ █▇▄▊▇▅ ▇▍▄▉▉ ▍▍▋▌▍▆ ▅█ ▍▊▍▇▆
6 Years Ago
▆ ▇█▍█ █▆▌▅▋▌ ▍▇▌▊█ ▆▋▄▍▋▌▇ ▅▌▇▍▆ ▊█ ▋▅▉▉▉ ▇█ ▌ ▍█▌▇▆ ▊▍▍▇▇ ▅▊▆▉▉ ▇▆█▍
6 Years Ago
[D11] Added extra information to the Queue screen - [D11] Added extra information to the Queue screen
6 Years Ago
[d11][4258] {PS4/XB1} Freeze/hangs when interacting with your hotbar Callstacks don't have anything. I've turned off the preloading. It will help eliminate this as a problem.
6 Years Ago
network++
6 Years Ago
[D11][Gameplay][#3596] The player will continue to overheat if he stands next to a lit furnace
6 Years Ago
Physics test environment setup, not to be merged in
6 Years Ago
Fixed hbhfsensor placement issues
6 Years Ago
▊ ▇▉▉▆ ▇▅▇▆▅ ▊█▉▆ ▋▄▇█ ▌▆▌▄▅▋▆ ▌▍▌▋▋ ▅▇▋█▅▄▊▅ ▋▉██▅ ▌▆▌▍ ▆█▊ █▇█▍ ▌▉▅ ▌▆██▆▉█ ▍▇▋▅▅ ▋█ ▆▊▇▋ █▌▇█▇ ▌▊█ ▄▇▌▌ ▌▉▉ ▌▌▌▇▄ ▆▌▋▌▌▅▌▅ ▊▆▆▋▄▅▇
6 Years Ago
Fixed heater placement issues
6 Years Ago
▉ ▋▅▄▇▉▆▇▍█ ▅▌▅▆▇ ▌█▅ ▌█▉▊▌▄ ▄▉▅▊▆▅ █▌▍▇█▍
6 Years Ago
▄ ██▌▌▋ ▋▌▌▄█▅ █▊▊▆ ▄▉▌▄ █▇▊▊▍▍ ▇▄▍▇ ▄▉▉▇▄▌▅▄▆ ▌▅ ▉█▉▊▅▍▆ ▅▆▄▄▆▇
6 Years Ago
▉ ▅▋▊█▌ ▇▇▋▊▋ ▇▋▅▍ ▉▊▍▋▊▇▅ ▉▇▌▆█ █▊▉▋▆▅▇▋ ▌▇▇▄▆ ▇▆▍ ▇▅▆▉▆ ▄▅▍▉▉ ▅▄█▊█▌▅▇ ▍▊▅ ▍█▅██▅▆▆ ▌▉▆ ▄▆▅ ▆▉▊▆▇
6 Years Ago
merge from main
6 Years Ago
[D11] Proper 7.1 downmix for headset audio to fix quiet voice chat.
6 Years Ago
[D11] Proper 7.1 downmix for headset audio to fix quiet voice chat.
6 Years Ago
█ ▍▍▋▊▇ ▉▇▆ ▆▋▆▄ ▄▅▄▍█▊ ▅▋▅▌▍ █▋▄▍▉▇ ▆▆ ▉▆▇ ▊▄▊█▍▇▅▊ ▍ ▄▋▆▅▊▊▉▋▊ ▆▆▇▅▄▇
6 Years Ago
Moved all instances of CanPushNow to Server + Client for consistent checks
6 Years Ago
Compile fixes
6 Years Ago
Merge from vehicles -> vehicles/push
6 Years Ago
▇▋▅▍▌▌ ▋▇ ▋▋▌▄▆▄ ▇▉▆▍▉
6 Years Ago
Merge from damage_materials
6 Years Ago
Auto assign damage renderer in BaseVehicleModule
6 Years Ago
Compile fix
6 Years Ago
GetWheelForceDistance edit. Hard code the equivalent of a desired 25% target position, at least for now.
6 Years Ago
Various cleanup Move Highlight handling to DamageRenderer component
6 Years Ago
Adjust wheel suspension vals
6 Years Ago
Merge from vehicles -> vehicles/damage_materials
6 Years Ago
Remove WheelPos gizmo
6 Years Ago
6 Years Ago
Removed wheel colliders on modular cars entirely. Replaced with custom solution. Compiling, but bugs remain
6 Years Ago
Merge from Vehicles
6 Years Ago
Merge from fov_viewmodel_scale (fix view model clipping in ultrawide resolutions)
6 Years Ago
Remove a log
6 Years Ago
When stacking items, compare via item.info.condition.max rather than maxCondition, since maxCondition can be lowered after repairs.
6 Years Ago
Another null check