128,713 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                [D11] Build fix - revert to previous version
                
                
                
                
             
         
        
            
            
            
                
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                Remove ScmInfo.Items field
                
                
                
                
             
         
        
        
            
            
            
                
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                local voice limiting debounce tweak just in case
                
                
                
                
             
         
        
            
            
            
                
                instrument voice limiting tweaks
                
                
                
                
             
         
        
            
            
            
                
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                Added simpleflare MaxScale for more direct control over flare size
                
                
                
                
             
         
        
        
            
            
            
                
                ▇▊▆▌ ▋▄▍▆▍▌▅ ▆▍ █▉▊▋ ▆▋█▅▊▉
                
                
                
                
             
         
        
            
            
            
                
                hunch quick fix for repeated sounds
                
                
                
                
             
         
        
            
            
            
                
                MovementSounds updates within sound frame budget + optimizations
                
                
                
                
             
         
        
        
            
            
            
                
                fixed always uploading all icons
skin approval
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] + Change to HDRP Global Settings - Allows LOD Distances to display correctly
                
                
                
                
             
         
        
            
            
            
                
                [d11][3103] {PS4/XB1} [2019.3] Cave "fake" wall in front of cave entrance
[d11][3108]{PS4/XB1} [2019.3] Underground areas are masked by a dirt texture.
Alpha sampling needed implementing in the terrain shader
                
                
                
                
             
         
        
            
            
            
                
                Support for proper roadside monuments along the ring road
                
                
                
                
             
         
        
            
            
            
                
                Fixed PathList overwriting existing topologies when adding its topology
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Resized workshop skin and item textures
                
                
                
                
             
         
        
            
            
            
                
                [D11] SLOD Texture Gamma Adjustment
                
                
                
                
             
         
        
            
            
            
                
                Arid cliffs prefabs, material tweaks
                
                
                
                
             
         
        
            
            
            
                
                [D11] Few more texture size tweaks
                
                
                
                
             
         
        
            
            
            
                
                Scene backup
Bunker profile tweak
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed ragdoll prefab references
                
                
                
                
             
         
        
        
        
            
            
            
                
                Tweaks to rock_08 albedo
Backup wip arid cliffs/formations art files
                
                
                
                
             
         
        
            
            
            
                
                improved cabin module visual based on placement condition
some folder cleanup
                
                
                
                
             
         
        
            
            
            
                
                Fixed fern meshes 
Added ferns to decor_v3
                
                
                
                
             
         
        
            
            
            
                
                [D11] Textures tweaks in Effects folder + Scale fix on Toolbox asset
                
                
                
                
             
         
        
            
            
            
                
                Better wind settings for tundra and temperate 
Made tundra darker and more saturated/yellow
                
                
                
                
             
         
        
            
            
            
                
                [D11] Icons sizes overrides turned off for ps4 and xbox
                
                
                
                
             
         
        
            
            
            
                
                [D11] Workshop Icon sizes tweaked
                
                
                
                
             
         
        
            
            
            
                
                [D11] Resized Structures and Misc folder textures
                
                
                
                
             
         
        
            
            
            
                
                [D11] Effect Texture Resizing
                
                
                
                
             
         
        
            
            
            
                
                [D11] Texture size tweaks in Props folder
                
                
                
                
             
         
        
            
            
            
                
                Fixed NRE in BaseMountable.NearMountPoint
Fixed "Coroutine couldn't be started" console error
                
                
                
                
             
         
        
            
            
            
                
                New admin commands:
global.sleepingusers prints out all sleeping users on a server
global.sleepingusersinrange prints out all sleeping users in the given range to the player, sorted by distance
inventory.equipslot equips an inventory slot on the player being looked at (0 indexed, so 0 matches up with the 1 key)
                
                
                
                
             
         
        
            
            
            
                
                Give the small engine a little more power
                
                
                
                
             
         
        
            
            
            
                
                Defined 16 preset vehicles
                
                
                
                
             
         
        
            
            
            
                
                Preset config UI edit to handle multi-selection
                
                
                
                
             
         
        
            
            
            
                
                Vehicle physics testing edits
                
                
                
                
             
         
        
            
            
            
                
                New ScriptableObject and custom editor allows predefining a modular car (chassis + modules)
                
                
                
                
             
         
        
            
            
            
                
                Tweaked MIDI bindings on drum kit