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106,008 Commits over 3,806 Days - 1.16cph!

10 Years Ago
Forest tweaks
10 Years Ago
Mountain tweaks
10 Years Ago
Updated Satellite dish LODs to be inside FBXs, updated prefab scene
10 Years Ago
Merged from man
10 Years Ago
Merge into main, less viewmodel bob and more balanced gathering/tool damage (totally changed how this works internally)
10 Years Ago
fixed resource gathering, gather/damage amounts now specific to each weapon
10 Years Ago
merge from main
10 Years Ago
gathering reprogram
10 Years Ago
Fixed build postprocessing error by doing random motions in the project panel http://i.imgur.com/lz7hOlC.gif
10 Years Ago
Starting reload experiment
10 Years Ago
Shutting up NFAA error; made it SM 3.0 only
10 Years Ago
Customizable name-based splat icon selection in terrain editor tool
10 Years Ago
Undoing AA shader removal because mainCamera is bitching
10 Years Ago
fixed some vertex weighting issues with the horse rig
10 Years Ago
Fixed server build not stripping client stuff
10 Years Ago
Tweaking scenes
10 Years Ago
Deleting NFAA shader, to see what happens
10 Years Ago
Re-saving a bunch of stuff hoping to fix build error " unsupported data on target platform"
10 Years Ago
some animations for the horse (running / idle )
10 Years Ago
Terrain mat.
10 Years Ago
Updated atlas set; atlas gen changes; meta changes
10 Years Ago
Undoing what was supposed to be a shelve
10 Years Ago
lod fix experiments
10 Years Ago
Didn't delete properly
10 Years Ago
Collect protection properties from clothes, scaled by condition
10 Years Ago
Accidentally included
10 Years Ago
Added UA beta, removed GA
10 Years Ago
Fixing rockin' sand
10 Years Ago
Increased topology modifier radius of rocks 7, 9, 10 and 13 to prevent roads from going through them Increased required distance between two powerline poles Tightened shore topology to keep lighthouses from spawning very far out in the ocean Removed the ugly bridge placeholders (roads stop at the shore now, bridges will be added once we got some art) Made bridges more expensive for the road planner
10 Years Ago
Item dropping Item actions Fixed selected item display Fixed pickup/drop notices Can eat food and use medicals from belt bar (by pressing number) Fixed a bunch of warnings
10 Years Ago
Fixing some meta changes to expect smoothness, height and specularity in gamma space Updated atlas gen to fix/force import settings on generated atlas textures
10 Years Ago
merge from main, oh boy
10 Years Ago
small refactor
10 Years Ago
placement guide materials
10 Years Ago
Time of Day update to latest
10 Years Ago
Tweaked some terrain atlas related texture import settings Updated amplify color
10 Years Ago
Fixed crafting sometimes taking more than it needed Upgraded project to u5rc1
10 Years Ago
Fixed parallax issues
10 Years Ago
Updated rustbuilder for u5rc1
10 Years Ago
Scene file.
10 Years Ago
Terrain mat.
10 Years Ago
wip
10 Years Ago
Name conflict renames
10 Years Ago
Undoing name conflict deletes
10 Years Ago
scene2prefab
10 Years Ago
Lantern check Lantern uses fuel
10 Years Ago
Furnace checked
10 Years Ago
nameconflict files - I may have broke something
10 Years Ago
Building parts names, icons Fingered audioclips
10 Years Ago
Tweaked colormap (clientside)