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106,009 Commits over 3,806 Days - 1.16cph!

10 Years Ago
Tweaked rock scale ranges
10 Years Ago
Added missing colliders to the arctic field trees
10 Years Ago
Added property to ignore a certain splat to TerrainSplatSetGenerator Updated radtown prefab splat modifiers Fixed generic monuments occasionally spawning partially inside radtowns Protocol++ (network + save)
10 Years Ago
Some more broken trees fixed.
10 Years Ago
Fixed the newly broken trees.
10 Years Ago
wip
10 Years Ago
Fix rock sounds not playing
10 Years Ago
Concrete footsteps first pass
10 Years Ago
Fixed merge terrain config.
10 Years Ago
Various files.
10 Years Ago
Fix ambience for new topologies Reorganize sounds after move outside resources folder Make sure the rest of the sound system is using prefab references instead of string names
10 Years Ago
some more horse anims
10 Years Ago
Reshuffling
10 Years Ago
merge from main
10 Years Ago
Re-enabling some shader features
10 Years Ago
Merge from main
10 Years Ago
RC2 shader changes
10 Years Ago
Terrain texture heights better compromise between parallax and splat blend.
10 Years Ago
Improved mountain snow.
10 Years Ago
Merge fix
10 Years Ago
Merge fixes
10 Years Ago
Merge changes from trunk (gulp)
10 Years Ago
Fixed being able to wear blueprints Fixed bow reload Fixed hurt overlay showing while spectating Fixe metabolism changes not being applied (when eating, using bandage etc) Fixed infinite human meat Added warning on creating item with <1 amount Fixed animator warnings
10 Years Ago
wip
10 Years Ago
extra admin abilities
10 Years Ago
wip
10 Years Ago
Adding hide/burlap models, textures, prefabs, etc.
10 Years Ago
horse animations (idle / walking)
10 Years Ago
Added noise verification of the 1D value, 1D gradient and 2D gradient overloads Made noise verification sample at random positions in the valid noise range rather than hardcoded boundaries Log more specific warning in safe mode
10 Years Ago
Fixed RockMaterial error in test level
10 Years Ago
Shader fixes for RC2
10 Years Ago
Log exception message as warning if noise cannot connect to native backend
10 Years Ago
Grass.
10 Years Ago
Manually backported changesets 5737 and 5740 to main
10 Years Ago
Moving stuff out of resources Made ambienceManager stuff use references instead of strings
10 Years Ago
Fixed terrain map normal decode (result has to be in world space)
10 Years Ago
Fixing grayscale texture settings
10 Years Ago
Fixing a couple of minor things post-merge
10 Years Ago
Fixed terrain normal map bake
10 Years Ago
Post-merge compilation fix
10 Years Ago
Merge from main
10 Years Ago
More content splitting
10 Years Ago
Scene.
10 Years Ago
UVmix, splat and spec tweaks.
10 Years Ago
Protocol++ (network + save)
10 Years Ago
Undoing earlier texture change, since the crafty fix works
10 Years Ago
Protection properties work properly again Fixed some warnings
10 Years Ago
Merge from procgen5
10 Years Ago
Added some heightmap frequency randomization
10 Years Ago
Added failsafe to PrefabPreProcess (error if trying to modify assets directly inside the editor)